Overview
LODs
7
Vertices
33,701
Faces
41,052
Textures
1
Materials
2
Size (X × Y × Z)
2.021 × 0.608 × 3.354 m

ODOL v56 · 1,125,793 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 34

Size

size_x
2.021 m
size_y
0.608 m
size_z
3.354 m

Flags

autocenter
1
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.938791275
geometrysphere
1.938791275
sbsource
Visual
shadowoffset
—
minshadow
5

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.010605335, -0.304045081, -1.677019596
bboxmaxposition
1.010605335, 0.304045022, 1.677020073
bboxminvisual
-1.010605335, -0.304045081, -1.677019596
bboxmaxvisual
1.010605335, 0.304045022, 1.677020073

Centers

boundingcenter
-0.002971709, 0.527538478, 7.275698662
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

geometryfire
6
Level of Detail 7
0.000 15,380 verts 21,240 faces 1 tex
Resolution
0
Vertices
15,380
Faces
21,240
Height
0.6007

Textures

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01_co.paa

Materials

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01.rvmat
1.000 9,596 verts 10,432 faces 1 tex
Resolution
1
Vertices
9,596
Faces
10,432
Height
0.6007

Textures

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01_co.paa

Materials

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01.rvmat
2.000 4,742 verts 5,148 faces 1 tex
Resolution
2
Vertices
4,742
Faces
5,148
Height
0.6001

Textures

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01_co.paa

Materials

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01.rvmat
3.000 2,098 verts 2,102 faces 1 tex
Resolution
3
Vertices
2,098
Faces
2,102
Height
0.5967

Textures

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01_co.paa

Materials

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01.rvmat
4.000 1,058 verts 1,042 faces 1 tex
Resolution
4
Vertices
1,058
Faces
1,042
Height
0.5926

Textures

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01_co.paa

Materials

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01.rvmat
5.000 374 verts 354 faces 1 tex
Resolution
5
Vertices
374
Faces
354
Height
0.5926

Textures

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01_co.paa

Materials

  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01.rvmat
Fire Geometry 453 verts 734 faces 0 tex 43 sel
Resolution
6.9999999760466E+15
Vertices
453
Faces
734
Height
0.6075

Named selections (43)

  • component01 10 pts · 16 faces
  • component02 10 pts · 16 faces
  • component03 10 pts · 16 faces
  • component04 10 pts · 16 faces
  • component05 10 pts · 16 faces
  • component06 10 pts · 16 faces
  • component07 10 pts · 16 faces
  • component08 10 pts · 16 faces
  • component09 10 pts · 16 faces
  • component10 10 pts · 16 faces
  • component11 10 pts · 16 faces
  • component12 10 pts · 16 faces
  • component13 20 pts · 36 faces
  • component14 10 pts · 16 faces
  • component15 10 pts · 16 faces
  • component16 10 pts · 16 faces
  • component17 10 pts · 16 faces
  • component18 11 pts · 18 faces
  • component19 10 pts · 16 faces
  • component20 10 pts · 16 faces
  • component21 10 pts · 16 faces
  • component22 10 pts · 16 faces
  • component23 10 pts · 16 faces
  • component24 10 pts · 16 faces
  • component25 10 pts · 16 faces
  • component26 10 pts · 16 faces
  • component27 10 pts · 16 faces
  • component28 10 pts · 16 faces
  • component29 10 pts · 16 faces
  • component30 10 pts · 16 faces
  • component31 10 pts · 16 faces
  • component32 10 pts · 16 faces
  • component33 10 pts · 16 faces
  • component34 10 pts · 16 faces
  • component35 10 pts · 16 faces
  • component36 22 pts · 40 faces
  • component37 10 pts · 16 faces
  • component38 10 pts · 16 faces
  • component39 10 pts · 16 faces
  • component40 10 pts · 16 faces
  • component41 10 pts · 16 faces
  • component42 10 pts · 16 faces
  • component43 10 pts · 16 faces

Materials

  • dz\data\data\penetration\iron.rvmat
model.cfg
class CfgModels
{
	class Wreck_Trailer_Double_Tanker_Wheel_02_proxy
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Wreck_Trailer_Double_Tanker_Wheel_02_proxy 0

No Sections in model.cfg.

Textures 1
  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01_co.paa
Materials 2
  • dz\data\data\penetration\iron.rvmat
  • dz\structures_takistan\wrecks\wheeled\data\wreck_trailer_base_01.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\structures_takistan\wrecks\wheeled\proxy\wreck_trailer_double_tanker_wheel_02_proxy.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\structures_takistan\Wrecks\wheeled\proxy\Wreck_Trailer_Double_Tanker_Wheel_02_proxy.p3d — use the copy button in the page header to paste it elsewhere.