Overview
Turntable preview of ikarusDetails.p3d
Experimental preview — Resolution1.000 · 6,655 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
12
Vertices
27,488
Faces
29,659
Textures
2
Materials
2
Size (X × Y × Z)
2.999 × 3.109 × 11.554 m

ODOL v56 · 822,147 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
2.999 m
size_y
3.109 m
size_z
11.554 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
6.508788586
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
12

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-1.521114111, 0, -5.77953577
bboxmaxposition
1.4777596, 3.10890317, 5.774527073
bboxminvisual
-1.521114111, 0, -5.77953577
bboxmaxvisual
1.4777596, 3.10890317, 5.774527073

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

geometry
9
geometryfire
11
geometryview
10
Level of Detail 12
1.000 6,655 verts 7,596 faces 1 tex
Resolution
1
Vertices
6,655
Faces
7,596
Height
2.5717

Textures

  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes_co.paa

Materials

  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 3,750 verts 4,016 faces 1 tex
Resolution
2
Vertices
3,750
Faces
4,016
Height
2.5717

Textures

  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes_co.paa

Materials

  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 1,783 verts 1,616 faces 1 tex
Resolution
3
Vertices
1,783
Faces
1,616
Height
2.5717

Textures

  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes_co.paa

Materials

  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 922 verts 762 faces 1 tex
Resolution
4
Vertices
922
Faces
762
Height
2.5717

Textures

  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes_co.paa

Materials

  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 389 verts 270 faces 1 tex
Resolution
5
Vertices
389
Faces
270
Height
2.5717

Textures

  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes_co.paa

Materials

  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes.rvmat

Named properties (1)

Name Value
lodnoshadow 1
6.000 131 verts 71 faces 1 tex
Resolution
6
Vertices
131
Faces
71
Height
2.4344

Textures

  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes_co.paa

Materials

  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes.rvmat

Named properties (1)

Name Value
lodnoshadow 1
7.000 8 verts 4 faces 1 tex
Resolution
7
Vertices
8
Faces
4
Height
1.0468

Textures

  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes_co.paa

Materials

  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes.rvmat

Named properties (1)

Name Value
lodnoshadow 1
View-Pilot 6,961 verts 7,690 faces 2 tex
Resolution
1100
Vertices
6,961
Faces
7,690
Height
2.6647

Textures

  • dz\vehicles\wheeled\transitbus\data\ikarus_ext_details_co.paa
  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes_co.paa

Materials

  • dz\vehicles\wheeled\transitbus\data\ikarus_ext_details.rvmat
  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes.rvmat

Named properties (1)

Name Value
lodnoshadow 1
View-Cargo 6,889 verts 7,634 faces 2 tex
Resolution
1200
Vertices
6,889
Faces
7,634
Height
2.6647

Textures

  • dz\vehicles\wheeled\transitbus\data\ikarus_ext_details_co.paa
  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes_co.paa

Materials

  • dz\vehicles\wheeled\transitbus\data\ikarus_ext_details.rvmat
  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
View Geometry 0 verts 0 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
0
Faces
0
Fire Geometry 0 verts 0 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
0
Faces
0
model.cfg
class CfgModels
{
	class ikarusDetails
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · ikarusDetails 0

No Sections in model.cfg.

Textures 2
  • dz\vehicles\wheeled\transitbus\data\ikarus_ext_details_co.paa
  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes_co.paa
Materials 2
  • dz\vehicles\wheeled\transitbus\data\ikarus_ext_details.rvmat
  • dz\vehicles\wheeled\transitbus\data\ikarus_winframes.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\vehicles\wheeled\transitbus\proxy_big\ikarusdetails.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\vehicles\wheeled\TransitBus\proxy_big\ikarusDetails.p3d — use the copy button in the page header to paste it elsewhere.