Overview
truck_01_hood_fire.p3d
Preview courtesy of Sam's Object Finder
LODs
10
Vertices
3,201
Faces
2,613
Textures
2
Materials
3
Size (X × Y × Z)
1.558 × 1.393 × 1.041 m

ODOL v56 · 146,582 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
1.558 m
size_y
1.393 m
size_z
1.041 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.275773764
geometrysphere
0.819136858
sbsource
Visual
shadowoffset
—
minshadow
10

Mass

mass
20
massreciprocal
0.050000001
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.80145371, -0.721331954, -0.96065259
bboxmaxposition
0.756479263, 0.671370924, 0.08000204
bboxminvisual
-0.80145371, -0.721331954, -0.96065259
bboxmaxvisual
0.756479263, 0.671370924, 0.08000204

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.044568479, -0.300593108, -0.240056574
centerofmass
-0.048882723, -0.355022401, -0.240056589
aimingcenter
-0.044568479, -0.300593108, -0.240056574

ByteIndices

memory
7
geometry
6
geometryfire
9
geometryview
8
Level of Detail 10
1.000 2,118 verts 1,406 faces 2 tex 3 sel
Resolution
1
Vertices
2,118
Faces
1,406
Height
0.6027

Shared vertices (1)

Selections in a group cover the same vertex set on this LOD.

  • 1,598 verts · 1,186 faces
    • doors_hood
    • zbytek

Named selections (3)

  • dmgzone_doors 2,118 pts · 1,406 faces
  • doors_hood 1,598 pts · 1,186 faces
  • zbytek 1,598 pts · 1,186 faces

Textures

  • #(argb,8,8,3)color(0.756863,0,0,1.0,co)
  • #(argb,8,8,3)color(1,1,1,1.0,co)

Materials

  • dz\vehicles\wheeled\truck_01\data\red\truck_01_hood.rvmat
  • dz\vehicles\wheeled\truck_01\data\red\truck_01_hood_white.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 710 verts 812 faces 2 tex 3 sel
Resolution
2
Vertices
710
Faces
812
Height
0.6024

Shared vertices (1)

Selections in a group cover the same vertex set on this LOD.

  • 710 verts · 812 faces
    • dmgzone_doors
    • doors_hood
    • zbytek

Named selections (3)

  • dmgzone_doors 710 pts · 812 faces
  • doors_hood 710 pts · 812 faces
  • zbytek 710 pts · 812 faces

Textures

  • #(argb,8,8,3)color(0.756863,0,0,1.0,co)
  • #(argb,8,8,3)color(1,1,1,1.0,co)

Materials

  • dz\vehicles\wheeled\truck_01\data\red\truck_01_hood.rvmat
  • dz\vehicles\wheeled\truck_01\data\red\truck_01_hood_white.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 164 verts 194 faces 2 tex 3 sel
Resolution
3
Vertices
164
Faces
194
Height
0.5966

Shared vertices (1)

Selections in a group cover the same vertex set on this LOD.

  • 164 verts · 194 faces
    • dmgzone_doors
    • doors_hood
    • zbytek

Named selections (3)

  • dmgzone_doors 164 pts · 194 faces
  • doors_hood 164 pts · 194 faces
  • zbytek 164 pts · 194 faces

Textures

  • #(argb,8,8,3)color(0.756863,0,0,1.0,co)
  • #(argb,8,8,3)color(1,1,1,1.0,co)

Materials

  • dz\vehicles\wheeled\truck_01\data\red\truck_01_hood.rvmat
  • dz\vehicles\wheeled\truck_01\data\red\truck_01_hood_white.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 69 verts 68 faces 2 tex 3 sel
Resolution
4
Vertices
69
Faces
68
Height
0.5966

Shared vertices (1)

Selections in a group cover the same vertex set on this LOD.

  • 69 verts · 68 faces
    • dmgzone_doors
    • doors_hood
    • zbytek

Named selections (3)

  • dmgzone_doors 69 pts · 68 faces
  • doors_hood 69 pts · 68 faces
  • zbytek 69 pts · 68 faces

Textures

  • #(argb,8,8,3)color(0.756863,0,0,1.0,co)
  • #(argb,8,8,3)color(1,1,1,1.0,co)

Materials

  • dz\vehicles\wheeled\truck_01\data\red\truck_01_hood.rvmat
  • dz\vehicles\wheeled\truck_01\data\red\truck_01_hood_white.rvmat

Named properties (1)

Name Value
lodnoshadow 1
5.000 52 verts 49 faces 2 tex 3 sel
Resolution
5
Vertices
52
Faces
49
Height
0.5966

Shared vertices (1)

Selections in a group cover the same vertex set on this LOD.

  • 52 verts · 49 faces
    • dmgzone_doors
    • doors_hood
    • zbytek

Named selections (3)

  • dmgzone_doors 52 pts · 49 faces
  • doors_hood 52 pts · 49 faces
  • zbytek 52 pts · 49 faces

Textures

  • #(argb,8,8,3)color(0.756863,0,0,1.0,co)
  • #(argb,8,8,3)color(1,1,1,1.0,co)

Materials

  • dz\vehicles\wheeled\truck_01\data\red\truck_01_hood.rvmat
  • dz\vehicles\wheeled\truck_01\data\red\truck_01_hood_white.rvmat

Named properties (1)

Name Value
lodnoshadow 1
6.000 18 verts 14 faces 2 tex 3 sel
Resolution
6
Vertices
18
Faces
14
Height
0.5764

Shared vertices (1)

Selections in a group cover the same vertex set on this LOD.

  • 18 verts · 14 faces
    • dmgzone_doors
    • doors_hood
    • zbytek

Named selections (3)

  • dmgzone_doors 18 pts · 14 faces
  • doors_hood 18 pts · 14 faces
  • zbytek 18 pts · 14 faces

Textures

  • #(argb,8,8,3)color(0.756863,0,0,1.0,co)
  • #(argb,8,8,3)color(1,1,1,1.0,co)

Materials

  • dz\vehicles\wheeled\truck_01\data\red\truck_01_hood.rvmat
  • dz\vehicles\wheeled\truck_01\data\red\truck_01_hood_white.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex 2 sel
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.5908

Shared vertices (1)

Selections in a group cover the same vertex set on this LOD.

  • 8 verts · 6 faces
    • component01
    • doors_hood

Named selections (2)

  • component01 8 pts · 6 faces
  • doors_hood 8 pts · 6 faces

Named properties (2)

Name Value
autocenter 0
lodnoshadow 1
Memory 14 verts 6 faces 0 tex 7 sel
Resolution
9.999999869911E+14
Vertices
14
Faces
6
Height
1.2931

Named selections (7)

Named properties (1)

Name Value
lodnoshadow 1
View Geometry 8 verts 6 faces 0 tex 2 sel
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.7484

Shared vertices (1)

Selections in a group cover the same vertex set on this LOD.

  • 8 verts · 6 faces
    • component01
    • doors_hood

Named selections (2)

  • component01 8 pts · 6 faces
  • doors_hood 8 pts · 6 faces

Named properties (1)

Name Value
lodnoshadow 1
Fire Geometry 40 verts 52 faces 0 tex 3 sel
Resolution
6.9999999760466E+15
Vertices
40
Faces
52
Height
0.5966

Shared vertices (1)

Selections in a group cover the same vertex set on this LOD.

  • 40 verts · 52 faces
    • component01
    • dmgzone_doors
    • doors_hood

Named selections (3)

  • component01 40 pts · 52 faces
  • dmgzone_doors 40 pts · 52 faces
  • doors_hood 40 pts · 52 faces

Materials

  • dz\data\data\penetration\metalplate.rvmat

Named properties (1)

Name Value
lodnoshadow 1
model.cfg
class CfgModels
{
	class Truck_01_Hood_Fire
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Truck_01_Hood_Fire 0

No Sections in model.cfg.

Textures 2
  • #(argb,8,8,3)color(0.756863,0,0,1.0,co)
  • #(argb,8,8,3)color(1,1,1,1.0,co)
Materials 3
  • dz\data\data\penetration\metalplate.rvmat
  • dz\vehicles\wheeled\truck_01\data\red\truck_01_hood.rvmat
  • dz\vehicles\wheeled\truck_01\data\red\truck_01_hood_white.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\vehicles\wheeled\truck_01\proxy\truck_01_hood_fire.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\vehicles\wheeled\truck_01\proxy\Truck_01_Hood_Fire.p3d — use the copy button in the page header to paste it elsewhere.