Overview
LODs
8
Vertices
9,081
Faces
5,616
Textures
2
Materials
3
Size (X × Y × Z)
0.374 × 0.200 × 0.313 m

ODOL v56 · 245,543 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
0.374 m
size_y
0.200 m
size_z
0.313 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.487532407
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
8

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.346699774, -0.000501428, -0.278990924
bboxmaxposition
0.027675686, 0.199126065, 0.03441048
bboxminvisual
-0.346699774, -0.000501428, -0.278990924
bboxmaxvisual
0.027675686, 0.199126065, 0.03441048

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

memory
5
geometry
4
geometryfire
7
geometryview
6
Level of Detail 8
1.000 6,300 verts 3,402 faces 1 tex 1 sel
Resolution
1
Vertices
6,300
Faces
3,402
Height
0.0247

Named selections (1)

  • camo 6,300 pts · 3,402 faces

Textures

  • dz\weapons\ammunition\data\380_ammo_co.paa

Materials

  • dz\weapons\ammunition\data\380_ammo.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 1,800 verts 1,530 faces 1 tex 1 sel
Resolution
2
Vertices
1,800
Faces
1,530
Height
0.0246

Named selections (1)

  • camo 1,800 pts · 1,530 faces

Textures

  • dz\weapons\attachments\magazine\data\magazine_pm73_co.paa

Materials

  • dz\weapons\attachments\magazine\data\magazine_pm73.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 666 verts 504 faces 1 tex 1 sel
Resolution
3
Vertices
666
Faces
504
Height
0.0252

Named selections (1)

  • camo 666 pts · 504 faces

Textures

  • dz\weapons\attachments\magazine\data\magazine_pm73_co.paa

Materials

  • dz\weapons\attachments\magazine\data\magazine_pm73.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 288 verts 162 faces 1 tex 1 sel
Resolution
4
Vertices
288
Faces
162
Height
0.0245

Named selections (1)

  • camo 288 pts · 162 faces

Textures

  • dz\weapons\attachments\magazine\data\magazine_pm73_co.paa

Materials

  • dz\weapons\attachments\magazine\data\magazine_pm73.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
Memory 11 verts 6 faces 0 tex 5 sel
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.1976

Named selections (5)

View Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.0276

Named selections (1)

  • component01 8 pts · 6 faces
Fire Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.0253

Named selections (1)

  • component01 8 pts · 6 faces

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class 380auto_LooseRounds
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · 380auto_LooseRounds 0

No Sections in model.cfg.

Textures 2
  • dz\weapons\ammunition\data\380_ammo_co.paa
  • dz\weapons\attachments\magazine\data\magazine_pm73_co.paa
Materials 3
  • dz\data\data\penetration\metalplate.rvmat
  • dz\weapons\ammunition\data\380_ammo.rvmat
  • dz\weapons\attachments\magazine\data\magazine_pm73.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\ammunition\380auto_looserounds.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\ammunition\380auto_LooseRounds.p3d — use the copy button in the page header to paste it elsewhere.