Overview
- LODs
- 7
- Vertices
- 355
- Faces
- 250
- Textures
- 1
- Materials
- 3
- Size (X × Y × Z)
- 0.151 × 0.378 × 0.361 m
CfgModels · 762_20RoundBox — Sections
ODOL Flags 37
Size
Flags
Model
Mass
Map
Bounds
Centers
ByteIndices
Level of Detail 7
1.000 208 verts 160 faces 1 tex 2 sel
Named selections (2)
-
camoground
-
zbytek
Textures
dz\weapons\ammunition\data\762_box_co.paa
Materials
dz\weapons\ammunition\data\762_box.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
2.000 80 verts 52 faces 1 tex 2 sel
Named selections (2)
-
camoground
-
zbytek
Textures
dz\weapons\ammunition\data\762_box_co.paa
Materials
dz\data\data\default.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
3.000 32 verts 14 faces 1 tex 2 sel
Named selections (2)
-
camoground
-
zbytek
Textures
dz\weapons\ammunition\data\762_box_co.paa
Materials
dz\data\data\default.rvmat
Named properties (1)
| Name | Value |
|---|---|
| lodnoshadow | 1 |
Geometry 8 verts 6 faces 0 tex 1 sel
Named selections (1)
-
component01
Named properties (2)
| Name | Value |
|---|---|
| autocenter | 0 |
| invviewcameraroll | -90 |
Memory 11 verts 6 faces 0 tex 5 sel
Named selections (5)
View Geometry 8 verts 6 faces 0 tex 1 sel
Named selections (1)
-
component01
Fire Geometry 8 verts 6 faces 0 tex 1 sel
Named selections (1)
-
component01
Materials
dz\data\data\penetration\fabric_thin.rvmat
model.cfg
class CfgSkeletons
{
class ammunition_skeleton_generic
{
IsDiscrete=1;
SkeletonInherit="";
SkeletonBones[]={"zbytek",""};
};
};
class CfgModels
{
class 762_20RoundBox
{
SkeletonName="ammunition_skeleton_generic";
Sections[]={"zbytek"};
};
};
CfgSkeletons · ammunition_skeleton_generic 1
| Bone | Parent |
|---|---|
| zbytek | — |
CfgModels · 762_20RoundBox 1
Textures 1
dz\weapons\ammunition\data\762_box_co.paa
Materials 3
dz\data\data\default.rvmatdz\data\data\penetration\fabric_thin.rvmatdz\weapons\ammunition\data\762_box.rvmat