Overview
Turntable preview of bow_quickie.p3d
Experimental preview — Resolution1.000 · 899 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
7
Vertices
1,328
Faces
1,158
Textures
1
Materials
2
Proxies
1
Size (X × Y × Z)
1.798 × 1.796 × 0.076 m

ODOL v56 · 69,065 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
1.798 m
size_y
1.796 m
size_z
0.076 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
1.514182568
geometrysphere
1.028367281
sbsource
Visual
shadowoffset
—
minshadow
7

Mass

mass
2
massreciprocal
0.5
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.776369154, -0.496002495, -0.032863311
bboxmaxposition
1.021229267, 1.299999952, 0.042788368
bboxminvisual
-0.776369154, -0.496002495, -0.032863311
bboxmaxvisual
1.021229267, 1.299999952, 0.042788368

Centers

boundingcenter
0, 0, 0
geometrycenter
-0.276369154, 0.401998729, 0.009124788
centerofmass
-0.051866658, 0.012741089, 0.009124788
aimingcenter
-0.276369154, 0.401998729, 0.009124788

ByteIndices

memory
4
geometry
3
geometryfire
6
geometryview
5
Level of Detail 7
1.000 899 verts 783 faces 1 tex 4 sel
Resolution
1
Vertices
899
Faces
783
Height
1.7924
Proxies
1

Named selections (4)

  • arrow 3 pts · 1 faces
    • dz\weapons\projectiles\arrow_composite
  • body 882 pts · 764 faces
  • string 813 pts · 691 faces
  • zbytek 896 pts · 782 faces

Textures

  • dz\gear\crafting\data\wooden_stick_co.paa

Materials

  • dz\gear\crafting\data\wooden_stick.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 231 verts 216 faces 1 tex 4 sel
Resolution
2
Vertices
231
Faces
216
Height
1.7924
Proxies
1

Named selections (4)

  • arrow 3 pts · 1 faces
    • dz\weapons\projectiles\arrow_composite
  • body 214 pts · 197 faces
  • string 197 pts · 159 faces
  • zbytek 228 pts · 215 faces

Textures

  • dz\gear\crafting\data\wooden_stick_co.paa

Materials

  • dz\gear\crafting\data\wooden_stick.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 117 verts 102 faces 1 tex 4 sel
Resolution
3
Vertices
117
Faces
102
Height
1.7924
Proxies
1

Named selections (4)

  • arrow 3 pts · 1 faces
    • dz\weapons\projectiles\arrow_composite
  • body 110 pts · 95 faces
  • string 106 pts · 82 faces
  • zbytek 114 pts · 101 faces

Textures

  • dz\gear\crafting\data\wooden_stick_co.paa

Materials

  • dz\gear\crafting\data\wooden_stick.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 11 verts 13 faces 0 tex 2 sel
Resolution
9999999827968
Vertices
11
Faces
13
Height
1.7960
Proxies
1

Named selections (2)

  • arrow 3 pts · 1 faces
    • dz\weapons\projectiles\arrow_composite
  • component01 8 pts · 12 faces

Named properties (2)

Name Value
autocenter 0
lodnoshadow 1
Memory 19 verts 7 faces 0 tex 10 sel
Resolution
9.999999869911E+14
Vertices
19
Faces
7
Height
1.6685
Proxies
1

Named selections (10)

Named properties (2)

Name Value
autocenter 0
lodnoshadow 1
View Geometry 27 verts 19 faces 0 tex 4 sel
Resolution
6.0000000561644E+15
Vertices
27
Faces
19
Height
1.7738
Proxies
1

Named selections (4)

  • arrow 3 pts · 1 faces
    • dz\weapons\projectiles\arrow_composite
  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces

Materials

  • dz\data\data\penetration\plastic.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Fire Geometry 24 verts 18 faces 0 tex 6 sel
Resolution
6.9999999760466E+15
Vertices
24
Faces
18
Height
0.9475

Shared vertices (3)

Selections in a group cover the same vertex set on this LOD.

  • 8 verts · 6 faces
    • body
    • component02
  • 8 verts · 6 faces
    • component01
    • rarm
  • 8 verts · 6 faces
    • component03
    • larm

Named selections (6)

  • body 8 pts · 6 faces
  • component01 8 pts · 6 faces
  • component02 8 pts · 6 faces
  • component03 8 pts · 6 faces
  • larm 8 pts · 6 faces
  • rarm 8 pts · 6 faces

Materials

  • dz\data\data\penetration\plastic.rvmat
model.cfg
class CfgModels
{
	class bow_quickie
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · bow_quickie 0

No Sections in model.cfg.

Proxies 1
  • dz\weapons\projectiles\arrow_composite
Textures 1
  • dz\gear\crafting\data\wooden_stick_co.paa
Materials 2
  • dz\data\data\penetration\plastic.rvmat
  • dz\gear\crafting\data\wooden_stick.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    dz\weapons\projectiles\arrow_composite
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\archery\bow_quickie\bow_quickie.p3d — use the copy button in the page header to paste it elsewhere.