Overview
Turntable preview of Flare_SingleRound_Red.p3d
Experimental preview — Resolution1.000 · 414 verts · drag left/right to rotate · scroll to zoom

Turntable preview

This is a server-rendered preview built from one Resolution LOD of the in-game model. It is not the full P3D file.

  • Rotate: click and drag left or right inside the preview window.
  • Zoom: scroll the mouse wheel over the preview (double-click to reset).
  • Touch: swipe horizontally on the preview.
  • Pop out: use the ↗ button on the preview to open a larger window.
  • Tip: a full rotation is 24 frames — drag steadily for a smooth spin.

Only the preview images are sent to your browser — not the mesh data.

LODs
7
Vertices
644
Faces
361
Textures
1
Materials
2
Size (X × Y × Z)
0.333 × 0.288 × 0.333 m

ODOL v56 · 25,549 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 37

Size

size_x
0.333 m
size_y
0.288 m
size_z
0.333 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.480432987
geometrysphere
0
sbsource
Visual
shadowoffset
—
minshadow
7

Mass

mass
0
massreciprocal
10000000000
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.247087657, -0.019132789, -0.312507868
bboxmaxposition
0.086134493, 0.268518835, 0.020837657
bboxminvisual
-0.247087657, -0.019132789, -0.312507868
bboxmaxvisual
0.086134493, 0.268518835, 0.020837657

Centers

boundingcenter
0, 0, 0
geometrycenter
0, 0, 0
centerofmass
0, 0, 0
aimingcenter
0, 0, 0

ByteIndices

memory
4
geometry
3
geometryfire
6
geometryview
5
Level of Detail 7
1.000 414 verts 228 faces 1 tex 2 sel
Resolution
1
Vertices
414
Faces
228
Height
0.0210

Named selections (2)

  • bullet 11 pts · 5 faces
  • round 414 pts · 228 faces

Textures

  • dz\weapons\pistols\flaregun\data\flaregun_co.paa

Materials

  • dz\weapons\pistols\flaregun\data\flaregun.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 156 verts 91 faces 1 tex 2 sel
Resolution
2
Vertices
156
Faces
91
Height
0.0195

Named selections (2)

  • bullet 5 pts · 3 faces
  • round 156 pts · 91 faces

Textures

  • dz\weapons\pistols\flaregun\data\flaregun_co.paa

Materials

  • dz\weapons\pistols\flaregun\data\flaregun.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 47 verts 24 faces 1 tex 2 sel
Resolution
3
Vertices
47
Faces
24
Height
0.0182

Named selections (2)

  • bullet 10 pts · 7 faces
  • round 47 pts · 24 faces

Textures

  • dz\weapons\pistols\flaregun\data\flaregun_co.paa

Materials

  • dz\weapons\pistols\flaregun\data\flaregun.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
Memory 11 verts 6 faces 0 tex 5 sel
Resolution
9.999999869911E+14
Vertices
11
Faces
6
Height
0.2798

Named selections (5)

View Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.0402

Named selections (1)

  • component01 8 pts · 6 faces
Fire Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.0135

Named selections (1)

  • component01 8 pts · 6 faces

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Flare_SingleRound_Red
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Flare_SingleRound_Red 0

No Sections in model.cfg.

Textures 1
  • dz\weapons\pistols\flaregun\data\flaregun_co.paa
Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\weapons\pistols\flaregun\data\flaregun.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\projectiles\flare_singleround_red.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\projectiles\Flare_SingleRound_Red.p3d — use the copy button in the page header to paste it elsewhere.