Overview
LODs
6
Vertices
665
Faces
399
Textures
1
Materials
2
Size (X × Y × Z)
0.015 × 0.013 × 0.081 m

ODOL v56 · 25,949 bytes · Skeleton bones: 0 · Sections: 0

ODOL Flags 36

Size

size_x
0.015 m
size_y
0.013 m
size_z
0.081 m

Flags

autocenter
0
lockautocenter
0
canocclude
0
canbeoccluded
1
disablecover
1
forcenotalpha
0
prefershadowvolume
0
allowanimation
0
canblend
0
isfrequent
0

Model

viewdensity
-10
boundingsphere
0.081179462
geometrysphere
0.035038102
sbsource
ShadowVolume
shadowoffset
—
minshadow
6

Mass

mass
0.050000004
massreciprocal
19.999998093
armor
200
armorreciprocal
0.005

Map

maptype
22
map
hide

Bounds

bboxminposition
-0.007718151, -0.006698753, 0
bboxmaxposition
0.007751858, 0.006698668, 0.080808498
bboxminvisual
-0.007718151, -0.006698753, 0
bboxmaxvisual
0.007751858, 0.006698668, 0.080808498

Centers

boundingcenter
0, 0, 0
geometrycenter
0.000016853, -0.000000043, 0.047297817
centerofmass
0.000016853, -0.000000043, 0.047297817
aimingcenter
0.000016853, -0.000000043, 0.047297817

ByteIndices

geometry
5
geometryfire
5
geometryview
5
Level of Detail 6
1.000 171 verts 104 faces 1 tex
Resolution
1
Vertices
171
Faces
104
Height
0.0111

Textures

  • dz\weapons\ammunition\data\762x39_co.paa

Materials

  • dz\weapons\ammunition\data\762x39.rvmat

Named properties (1)

Name Value
lodnoshadow 1
2.000 83 verts 44 faces 1 tex
Resolution
2
Vertices
83
Faces
44
Height
0.0111

Textures

  • dz\weapons\ammunition\data\762x39_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
3.000 54 verts 26 faces 1 tex
Resolution
3
Vertices
54
Faces
26
Height
0.0111

Textures

  • dz\weapons\ammunition\data\762x39_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
4.000 15 verts 7 faces 1 tex
Resolution
4
Vertices
15
Faces
7
Height
0.0073

Textures

  • dz\weapons\ammunition\data\762x39_co.paa

Materials

  • dz\data\data\default.rvmat

Named properties (1)

Name Value
lodnoshadow 1
View-Pilot 334 verts 212 faces 1 tex
Resolution
1100
Vertices
334
Faces
212
Height
0.0111

Textures

  • dz\weapons\ammunition\data\762x39_co.paa

Materials

  • dz\weapons\ammunition\data\762x39.rvmat

Named properties (1)

Name Value
lodnoshadow 1
Geometry 8 verts 6 faces 0 tex 1 sel
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.0134

Named selections (1)

  • component01 8 pts · 6 faces

Named properties (3)

Name Value
autocenter 0
prefershadowvolume 0
sbsource shadowvolume
model.cfg
class CfgModels
{
	class nabojnice_762x39
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · nabojnice_762x39 0

No Sections in model.cfg.

Textures 1
  • dz\weapons\ammunition\data\762x39_co.paa
Materials 2
  • dz\data\data\default.rvmat
  • dz\weapons\ammunition\data\762x39.rvmat

How to view in 3D

View the full in-game model (all LODs, materials, and selections) in Object Builder and Buldozer from DayZ Tools.

Add a proxy in Object Builder

  1. Open Object Builder from DayZ Tools.
  2. File → New to start a blank map (or open a map you already use for previews).
  3. Create → Proxy
  4. Enter the model path:
    \dz\weapons\projectiles\nabojnice_762x39.p3d
  5. Confirm — the proxy appears in the scene. Select it and move it above the ground if needed.

Launch Buldozer (3D preview)

  1. Press the Play button on the Object Builder toolbar — Buldozer opens with your proxy model in the scene.

Buldozer controls

  • Mouse: look around.
  • W / A / S / D: move.
  • Q / E: move down / up.
  • Shift: move faster.
  • Esc: close Buldozer and return to Object Builder.

Path in this index: DZ\weapons\projectiles\nabojnice_762x39.p3d — use the copy button in the page header to paste it elsewhere.