Overview
- LODs
- 10
- Vertices
- 36,967
- Faces
- 28,242
- Textures
- 3
- Materials
- 6
Level of Detail 10
1.000 18,583 verts 11,804 faces 0 tex
Named selections (8)
Materials
dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
2.000 8,963 verts 5,841 faces 0 tex
Named selections (8)
Materials
dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
3.000 3,686 verts 2,646 faces 0 tex
Named selections (8)
Materials
dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
4.000 1,128 verts 951 faces 0 tex
Named selections (8)
Materials
dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
5.000 578 verts 435 faces 0 tex
Named selections (8)
Materials
dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
6.000 248 verts 218 faces 0 tex
Named selections (8)
Materials
dz\structures_bliss\ruins\data\proxy_ruins_1.rvmat
Geometry 662 verts 1,138 faces 0 tex
Named selections (53)
Roadway 309 verts 449 faces 3 tex
Named selections (6)
Textures
dz\surfaces\data\roadway\metal_thick_ext.paadz\surfaces\data\roadway\rubble_large_ext.paadz\surfaces\data\roadway\rubble_small_ext.paa
View Geometry 842 verts 1,462 faces 0 tex
Named selections (62)
Fire Geometry 1,968 verts 3,298 faces 0 tex
Named selections (166)
Materials
dz\data\data\penetration\bricks.rvmatdz\data\data\penetration\concrete.rvmatdz\data\data\penetration\dirt.rvmatdz\data\data\penetration\metalplate.rvmatdz\data\data\penetration\wood.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Ruin_House_1W10: Default
{
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · Ruin_House_1W10 0
No Sections in model.cfg.
Textures 3
dz\surfaces\data\roadway\metal_thick_ext.paadz\surfaces\data\roadway\rubble_large_ext.paadz\surfaces\data\roadway\rubble_small_ext.paa
Materials 6
dz\data\data\penetration\bricks.rvmatdz\data\data\penetration\concrete.rvmatdz\data\data\penetration\dirt.rvmatdz\data\data\penetration\metalplate.rvmatdz\data\data\penetration\wood.rvmatdz\structures_bliss\ruins\data\proxy_ruins_1.rvmat