Overview
LODs
8
Vertices
7,091
Faces
4,591
Textures
3
Materials
5

CfgModels · Underground_Panel_Lever — Sections

  • lever
  • led_green
  • led_red

ODOL v54 · 204,146 bytes · Skeleton bones: 3 · Sections: 3

Level of Detail 8
1.000 4,467 verts 3,539 faces 3 tex
Resolution
1
Vertices
4,467
Faces
3,539
Height
0.4755

Named selections (5)

  • catch
  • led_green
  • led_red
  • lever
  • lever_spring

Textures

  • dz\gear\tools\data\remotedetonator_co.paa
  • dz\structures\furniture\eletrical_appliances\phonebox\data\phonebox_co.paa
  • dz\structures_bliss\underground\entrance\data\underground_panel_co.paa

Materials

  • dz\gear\tools\data\remotedetonator.rvmat
  • dz\gear\tools\data\remotedetonator_led.rvmat
  • dz\structures_bliss\underground\entrance\data\phonebox.rvmat
  • dz\structures_bliss\underground\entrance\data\underground_panel.rvmat
  • dz\structures_bliss\underground\entrance\data\underground_panel_copper.rvmat
2.000 1,518 verts 697 faces 3 tex
Resolution
2
Vertices
1,518
Faces
697
Height
0.4755

Named selections (4)

  • catch
  • led_green
  • led_red
  • lever

Textures

  • dz\gear\tools\data\remotedetonator_co.paa
  • dz\structures\furniture\eletrical_appliances\phonebox\data\phonebox_co.paa
  • dz\structures_bliss\underground\entrance\data\underground_panel_co.paa

Materials

  • dz\gear\tools\data\remotedetonator.rvmat
  • dz\gear\tools\data\remotedetonator_led.rvmat
  • dz\structures_bliss\underground\entrance\data\phonebox.rvmat
  • dz\structures_bliss\underground\entrance\data\underground_panel.rvmat
  • dz\structures_bliss\underground\entrance\data\underground_panel_copper.rvmat
3.000 652 verts 235 faces 3 tex
Resolution
3
Vertices
652
Faces
235
Height
0.4755

Named selections (3)

  • led_green
  • led_red
  • lever

Textures

  • dz\gear\tools\data\remotedetonator_co.paa
  • dz\structures\furniture\eletrical_appliances\phonebox\data\phonebox_co.paa
  • dz\structures_bliss\underground\entrance\data\underground_panel_co.paa

Materials

  • dz\gear\tools\data\remotedetonator_led.rvmat
  • dz\structures_bliss\underground\entrance\data\phonebox.rvmat
  • dz\structures_bliss\underground\entrance\data\underground_panel.rvmat
  • dz\structures_bliss\underground\entrance\data\underground_panel_copper.rvmat
4.000 396 verts 96 faces 3 tex
Resolution
4
Vertices
396
Faces
96
Height
0.4755

Named selections (3)

  • led_green
  • led_red
  • lever

Textures

  • dz\gear\tools\data\remotedetonator_co.paa
  • dz\structures\furniture\eletrical_appliances\phonebox\data\phonebox_co.paa
  • dz\structures_bliss\underground\entrance\data\underground_panel_co.paa

Materials

  • dz\gear\tools\data\remotedetonator_led.rvmat
  • dz\structures_bliss\underground\entrance\data\underground_panel.rvmat
5.000 38 verts 12 faces 1 tex
Resolution
5
Vertices
38
Faces
12
Height
0.4755

Textures

  • dz\structures_bliss\underground\entrance\data\underground_panel_co.paa

Materials

  • dz\structures_bliss\underground\entrance\data\underground_panel.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.4648

Named selections (1)

  • component01
Memory 4 verts 0 faces 0 tex
Resolution
9.999999869911E+14
Vertices
4
Faces
0
Height
0.0441

Other named selections (4)

View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.4648

Named selections (2)

  • component01
  • panel
model.cfg
class CfgSkeletons
{
	class Underground_Panel_Lever_skeleton
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"lever", "",
			"lever_spring", "",
			"catch", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Underground_Panel_Lever: Default
	{
		SkeletonName = "Underground_Panel_Lever_skeleton";
		Sections[] =
		{
			"lever",
			"led_green",
			"led_red"
		};
		class Animations
		{
			class LeverPullDown
			{
				type = "Rotation";
				source = "panellever";
				selection = "lever";
				axis = "lever_axis";
				minPhase = "0";
				maxPhase = "0.5";
				minValue = "0";
				maxValue = "0.5";
				angle0 = "-1.4835298";
				angle1 = "1.4835298";
			};
			class LeverPullDown_spring
			{
				type = "Rotation";
				source = "panellever";
				selection = "lever_spring";
				axis = "lever_axis";
				minPhase = "0";
				maxPhase = "0.5";
				minValue = "0";
				maxValue = "0.5";
				angle0 = "-0.75049156";
				angle1 = "0.75049156";
			};
			class CatchPullDown
			{
				type = "Rotation";
				source = "panellever";
				selection = "catch";
				axis = "catch_axis";
				minPhase = "0.4";
				maxPhase = "0.402";
				minValue = "0.4";
				maxValue = "0.402";
				angle0 = "-0.08726646";
				angle1 = "0.08726646";
			};
			class CatchPullUp_Lock
			{
				type = "Rotation";
				source = "panellever";
				selection = "catch";
				axis = "catch_axis";
				minPhase = "0.52";
				maxPhase = "0.522";
				minValue = "0.52";
				maxValue = "0.522";
				angle0 = "0.08726646";
				angle1 = "-0.08726646";
			};
			class LeverPullUp
			{
				type = "Rotation";
				source = "panellever";
				selection = "lever";
				axis = "lever_axis";
				minPhase = "0.95";
				minValue = "0.95";
				maxValue = "1";
				angle0 = "1.4835298";
				angle1 = "-1.4835298";
			};
			class LeverPullUp_spring
			{
				type = "Rotation";
				source = "panellever";
				selection = "lever_spring";
				axis = "lever_axis";
				minPhase = "0.95";
				minValue = "0.95";
				maxValue = "1";
				angle0 = "0.75049156";
				angle1 = "-0.75049156";
			};
			class CatchPullUp
			{
				type = "Rotation";
				source = "panellever";
				selection = "catch";
				axis = "catch_axis";
				minPhase = "0.9";
				maxPhase = "0.905";
				minValue = "0.9";
				maxValue = "0.905";
				angle0 = "0";
				angle1 = "0.08726646";
			};
			class CatchPullUp2
			{
				type = "Rotation";
				source = "panellever";
				selection = "catch";
				axis = "catch_axis";
				minPhase = "0.955";
				maxPhase = "0.99";
				minValue = "0.955";
				maxValue = "0.99";
				angle0 = "0";
				angle1 = "-0.08726646";
			};
		};
	};
};
CfgSkeletons · Underground_Panel_Lever_skeleton 3
BoneParent
lever
lever_spring
catch
CfgModels · Underground_Panel_Lever 3
  • lever
  • led_green
  • led_red
Textures 3
  • dz\gear\tools\data\remotedetonator_co.paa
  • dz\structures\furniture\eletrical_appliances\phonebox\data\phonebox_co.paa
  • dz\structures_bliss\underground\entrance\data\underground_panel_co.paa
Materials 5
  • dz\gear\tools\data\remotedetonator.rvmat
  • dz\gear\tools\data\remotedetonator_led.rvmat
  • dz\structures_bliss\underground\entrance\data\phonebox.rvmat
  • dz\structures_bliss\underground\entrance\data\underground_panel.rvmat
  • dz\structures_bliss\underground\entrance\data\underground_panel_copper.rvmat