Overview
- LODs
- 8
- Vertices
- 7,091
- Faces
- 4,591
- Textures
- 3
- Materials
- 5
CfgModels · Underground_Panel_Lever — Sections
Level of Detail 8
1.000 4,467 verts 3,539 faces 3 tex
Named selections (5)
Textures
dz\gear\tools\data\remotedetonator_co.paadz\structures\furniture\eletrical_appliances\phonebox\data\phonebox_co.paadz\structures_bliss\underground\entrance\data\underground_panel_co.paa
Materials
dz\gear\tools\data\remotedetonator.rvmatdz\gear\tools\data\remotedetonator_led.rvmatdz\structures_bliss\underground\entrance\data\phonebox.rvmatdz\structures_bliss\underground\entrance\data\underground_panel.rvmatdz\structures_bliss\underground\entrance\data\underground_panel_copper.rvmat
2.000 1,518 verts 697 faces 3 tex
Named selections (4)
Textures
dz\gear\tools\data\remotedetonator_co.paadz\structures\furniture\eletrical_appliances\phonebox\data\phonebox_co.paadz\structures_bliss\underground\entrance\data\underground_panel_co.paa
Materials
dz\gear\tools\data\remotedetonator.rvmatdz\gear\tools\data\remotedetonator_led.rvmatdz\structures_bliss\underground\entrance\data\phonebox.rvmatdz\structures_bliss\underground\entrance\data\underground_panel.rvmatdz\structures_bliss\underground\entrance\data\underground_panel_copper.rvmat
3.000 652 verts 235 faces 3 tex
Named selections (3)
Textures
dz\gear\tools\data\remotedetonator_co.paadz\structures\furniture\eletrical_appliances\phonebox\data\phonebox_co.paadz\structures_bliss\underground\entrance\data\underground_panel_co.paa
Materials
dz\gear\tools\data\remotedetonator_led.rvmatdz\structures_bliss\underground\entrance\data\phonebox.rvmatdz\structures_bliss\underground\entrance\data\underground_panel.rvmatdz\structures_bliss\underground\entrance\data\underground_panel_copper.rvmat
4.000 396 verts 96 faces 3 tex
Named selections (3)
Textures
dz\gear\tools\data\remotedetonator_co.paadz\structures\furniture\eletrical_appliances\phonebox\data\phonebox_co.paadz\structures_bliss\underground\entrance\data\underground_panel_co.paa
Materials
dz\gear\tools\data\remotedetonator_led.rvmatdz\structures_bliss\underground\entrance\data\underground_panel.rvmat
5.000 38 verts 12 faces 1 tex
Textures
dz\structures_bliss\underground\entrance\data\underground_panel_co.paa
Materials
dz\structures_bliss\underground\entrance\data\underground_panel.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 4 verts 0 faces 0 tex
Other named selections (4)
View Geometry 8 verts 6 faces 0 tex
Named selections (2)
model.cfg
class CfgSkeletons
{
class Underground_Panel_Lever_skeleton
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"lever", "",
"lever_spring", "",
"catch", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Underground_Panel_Lever: Default
{
SkeletonName = "Underground_Panel_Lever_skeleton";
Sections[] =
{
"lever",
"led_green",
"led_red"
};
class Animations
{
class LeverPullDown
{
type = "Rotation";
source = "panellever";
selection = "lever";
axis = "lever_axis";
minPhase = "0";
maxPhase = "0.5";
minValue = "0";
maxValue = "0.5";
angle0 = "-1.4835298";
angle1 = "1.4835298";
};
class LeverPullDown_spring
{
type = "Rotation";
source = "panellever";
selection = "lever_spring";
axis = "lever_axis";
minPhase = "0";
maxPhase = "0.5";
minValue = "0";
maxValue = "0.5";
angle0 = "-0.75049156";
angle1 = "0.75049156";
};
class CatchPullDown
{
type = "Rotation";
source = "panellever";
selection = "catch";
axis = "catch_axis";
minPhase = "0.4";
maxPhase = "0.402";
minValue = "0.4";
maxValue = "0.402";
angle0 = "-0.08726646";
angle1 = "0.08726646";
};
class CatchPullUp_Lock
{
type = "Rotation";
source = "panellever";
selection = "catch";
axis = "catch_axis";
minPhase = "0.52";
maxPhase = "0.522";
minValue = "0.52";
maxValue = "0.522";
angle0 = "0.08726646";
angle1 = "-0.08726646";
};
class LeverPullUp
{
type = "Rotation";
source = "panellever";
selection = "lever";
axis = "lever_axis";
minPhase = "0.95";
minValue = "0.95";
maxValue = "1";
angle0 = "1.4835298";
angle1 = "-1.4835298";
};
class LeverPullUp_spring
{
type = "Rotation";
source = "panellever";
selection = "lever_spring";
axis = "lever_axis";
minPhase = "0.95";
minValue = "0.95";
maxValue = "1";
angle0 = "0.75049156";
angle1 = "-0.75049156";
};
class CatchPullUp
{
type = "Rotation";
source = "panellever";
selection = "catch";
axis = "catch_axis";
minPhase = "0.9";
maxPhase = "0.905";
minValue = "0.9";
maxValue = "0.905";
angle0 = "0";
angle1 = "0.08726646";
};
class CatchPullUp2
{
type = "Rotation";
source = "panellever";
selection = "catch";
axis = "catch_axis";
minPhase = "0.955";
maxPhase = "0.99";
minValue = "0.955";
maxValue = "0.99";
angle0 = "0";
angle1 = "-0.08726646";
};
};
};
};
CfgSkeletons · Underground_Panel_Lever_skeleton 3
| Bone | Parent |
|---|---|
| lever | — |
| lever_spring | — |
| catch | — |
CfgModels · Underground_Panel_Lever 3
Textures 3
dz\gear\tools\data\remotedetonator_co.paadz\structures\furniture\eletrical_appliances\phonebox\data\phonebox_co.paadz\structures_bliss\underground\entrance\data\underground_panel_co.paa
Materials 5
dz\gear\tools\data\remotedetonator.rvmatdz\gear\tools\data\remotedetonator_led.rvmatdz\structures_bliss\underground\entrance\data\phonebox.rvmatdz\structures_bliss\underground\entrance\data\underground_panel.rvmatdz\structures_bliss\underground\entrance\data\underground_panel_copper.rvmat