Overview
- LODs
- 8
- Vertices
- 19,330
- Faces
- 10,150
- Textures
- 2
- Materials
- 4
Level of Detail 8
1.000 6,564 verts 3,524 faces 2 tex
Textures
dz\structures_bliss\data\metal\metal_door_co.paadz\structures_bliss\walls\data\wired_ca.paa
Materials
dz\structures_bliss\walls\data\net_fence_metal.rvmatdz\structures_bliss\walls\data\net_fence_wired.rvmat
2.000 6,392 verts 3,340 faces 2 tex
Textures
dz\structures_bliss\data\metal\metal_door_co.paadz\structures_bliss\walls\data\wired_ca.paa
Materials
dz\structures_bliss\walls\data\net_fence_metal.rvmatdz\structures_bliss\walls\data\net_fence_wired.rvmat
3.000 6,238 verts 3,180 faces 2 tex
Textures
dz\structures_bliss\data\metal\metal_door_co.paadz\structures_bliss\walls\data\wired_ca.paa
Materials
dz\structures_bliss\walls\data\net_fence_metal.rvmatdz\structures_bliss\walls\data\net_fence_wired.rvmat
4.000 48 verts 40 faces 1 tex
Textures
dz\structures_bliss\data\metal\metal_door_co.paa
Materials
dz\structures_bliss\walls\data\net_fence_metal.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
LandContact 8 verts 6 faces 0 tex
Named selections (1)
View Geometry 32 verts 24 faces 0 tex
Named selections (4)
Materials
dz\data\data\penetration\iron.rvmat
Fire Geometry 40 verts 30 faces 0 tex
Named selections (5)
Materials
dz\data\data\penetration\iron.rvmatdz\data\data\penetration\weaponlift.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Wall_Fen3_8: Default
{
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · Wall_Fen3_8 0
No Sections in model.cfg.
Textures 2
dz\structures_bliss\data\metal\metal_door_co.paadz\structures_bliss\walls\data\wired_ca.paa
Materials 4
dz\data\data\penetration\iron.rvmatdz\data\data\penetration\weaponlift.rvmatdz\structures_bliss\walls\data\net_fence_metal.rvmatdz\structures_bliss\walls\data\net_fence_wired.rvmat