Overview
- LODs
- 8
- Vertices
- 1,275
- Faces
- 1,163
- Textures
- 2
- Materials
- 4
Level of Detail 8
1.000 638 verts 576 faces 1 tex
Textures
dz\structures_bliss\walls\data\wired_ca.paa
Materials
dz\structures_bliss\walls\data\groundsport_fence_metal.rvmat
2.000 269 verts 253 faces 1 tex
Textures
dz\structures_bliss\walls\data\wired_ca.paa
Materials
dz\structures_bliss\walls\data\groundsport_fence_metal.rvmat
3.000 152 verts 92 faces 1 tex
Textures
dz\structures_bliss\walls\data\wired_ca.paa
Materials
dz\structures_bliss\walls\data\groundsport_fence_metal.rvmat
4.000 80 verts 56 faces 1 tex
Textures
dz\structures_bliss\data\metal\metal_door_co.paa
Materials
dz\data\data\default.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
LandContact 8 verts 6 faces 0 tex
Named selections (1)
View Geometry 56 verts 84 faces 0 tex
Named selections (7)
Materials
dz\data\data\penetration\iron.rvmat
Fire Geometry 64 verts 90 faces 0 tex
Named selections (8)
Materials
dz\data\data\penetration\iron.rvmatdz\data\data\penetration\weaponlift.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Wall_FenStadium: Default
{
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · Wall_FenStadium 0
No Sections in model.cfg.
Textures 2
dz\structures_bliss\data\metal\metal_door_co.paadz\structures_bliss\walls\data\wired_ca.paa
Materials 4
dz\data\data\default.rvmatdz\data\data\penetration\iron.rvmatdz\data\data\penetration\weaponlift.rvmatdz\structures_bliss\walls\data\groundsport_fence_metal.rvmat