Overview
- LODs
- 9
- Vertices
- 1,385
- Faces
- 1,810
- Textures
- 1
- Materials
- 2
CfgModels · Hatchback_02_Hood — Sections
Level of Detail 9
1.000 728 verts 1,008 faces 1 tex
Named selections (1)
Textures
#(argb,8,8,3)color(0.25,0.25,0.25,1.0,co)
Materials
dz\vehicles\wheeled\hatchback_02\data\red\hatchback_02_hood.rvmat
2.000 277 verts 336 faces 1 tex
Named selections (1)
Textures
#(argb,8,8,3)color(0.25,0.25,0.25,1.0,co)
Materials
dz\vehicles\wheeled\hatchback_02\data\red\hatchback_02_hood.rvmat
3.000 137 verts 156 faces 1 tex
Named selections (1)
Textures
#(argb,8,8,3)color(0.25,0.25,0.25,1.0,co)
Materials
dz\vehicles\wheeled\hatchback_02\data\red\hatchback_02_hood.rvmat
4.000 68 verts 76 faces 1 tex
Named selections (1)
Textures
#(argb,8,8,3)color(0.25,0.25,0.25,1.0,co)
Materials
dz\vehicles\wheeled\hatchback_02\data\red\hatchback_02_hood.rvmat
5.000 30 verts 32 faces 1 tex
Named selections (1)
Textures
#(argb,8,8,3)color(0.25,0.25,0.25,1.0,co)
Materials
dz\vehicles\wheeled\hatchback_02\data\red\hatchback_02_hood.rvmat
Geometry 8 verts 7 faces 0 tex
Named selections (2)
Memory 14 verts 6 faces 0 tex
Other named selections (6)
View Geometry 8 verts 7 faces 0 tex
Named selections (2)
Fire Geometry 115 verts 182 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgSkeletons
{
class CarDoors
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"doors", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class Hatchback_02_Hood: Default
{
SkeletonName = "CarDoors";
Sections[] =
{
"dmgzone_doors"
};
};
};
CfgSkeletons · CarDoors 1
| Bone | Parent |
|---|---|
| doors | — |
CfgModels · Hatchback_02_Hood 1
Textures 1
#(argb,8,8,3)color(0.25,0.25,0.25,1.0,co)
Materials 2
dz\data\data\penetration\metalplate.rvmatdz\vehicles\wheeled\hatchback_02\data\red\hatchback_02_hood.rvmat