Overview
offroad_02_engine
Preview courtesy of Sam's Object Finder
LODs
4
Vertices
20,967
Faces
13,564
Textures
3
Materials
4

ODOL v54 · 570,928 bytes · Skeleton bones: 0 · Sections: 0

Level of Detail 4
1.000 16,482 verts 10,546 faces 1 tex
Resolution
1
Vertices
16,482
Faces
10,546
Height
0.7571

Textures

  • dz\vehicles\wheeled\offroad_02\data\offroad_02_engine_co.paa

Materials

  • dz\vehicles\wheeled\offroad_02\data\offroad_02_engine.rvmat
2.000 4,473 verts 3,012 faces 2 tex
Resolution
2
Vertices
4,473
Faces
3,012
Height
0.8844

Named selections (4)

  • \dz\vehicles\wheeled\offroad_02\proxy\offroad_02_hood.001
  • dmgzone_chassis
  • dmgzone_doors
  • doors_hood

Textures

  • #(argb,8,8,3)color(0.168627,0.215686,0.180392,1.0,co)
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_decals_ca.paa

Materials

  • dz\data\data\default.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_base_multi.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_decals.rvmat
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
Memory 12 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
6
Height
1.4130
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Offroad_02_engine: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · Offroad_02_engine 0

No Sections in model.cfg.

Textures 3
  • #(argb,8,8,3)color(0.168627,0.215686,0.180392,1.0,co)
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_decals_ca.paa
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_engine_co.paa
Materials 4
  • dz\data\data\default.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_base_multi.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_decals.rvmat
  • dz\vehicles\wheeled\offroad_02\data\offroad_02_engine.rvmat