Overview
transitbus_glassparts
Preview courtesy of Sam's Object Finder
LODs
5
Vertices
960
Faces
576
Textures
1
Materials
1

ODOL v54 · 19,677 bytes · Skeleton bones: 0 · Sections: 0

Level of Detail 5
0.000 480 verts 288 faces 1 tex
Resolution
0
Vertices
480
Faces
288
Height
1.0311

Textures

  • #(argb,8,8,3)color(0.294118,0.294118,0.294118,0.4,ca)

Materials

  • dz\vehicles\wheeled\transitbus\data\ikarus_glass.rvmat
View-Pilot 480 verts 288 faces 1 tex
Resolution
1100
Vertices
480
Faces
288
Height
1.0311

Textures

  • #(argb,8,8,3)color(0.294118,0.294118,0.294118,0.4,ca)

Materials

  • dz\vehicles\wheeled\transitbus\data\ikarus_glass.rvmat
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
View Geometry 0 verts 0 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
0
Faces
0
Fire Geometry 0 verts 0 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
0
Faces
0
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class TransitBus_glassParts: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · TransitBus_glassParts 0

No Sections in model.cfg.

Textures 1
  • #(argb,8,8,3)color(0.294118,0.294118,0.294118,0.4,ca)
Materials 1
  • dz\vehicles\wheeled\transitbus\data\ikarus_glass.rvmat