Overview
- LODs
- 9
- Vertices
- 4,133
- Faces
- 3,980
- Textures
- 1
- Materials
- 2
Level of Detail 9
1.000 1,335 verts 1,244 faces 1 tex
Named selections (1)
Textures
dz\weapons\attachments\data\m4_lasersight_co.paa
Materials
dz\weapons\attachments\data\m4_lasersight.rvmat
2.000 539 verts 472 faces 1 tex
Named selections (1)
Textures
dz\weapons\attachments\data\m4_lasersight_co.paa
Materials
dz\weapons\attachments\data\m4_lasersight.rvmat
3.000 206 verts 180 faces 1 tex
Named selections (1)
Textures
dz\weapons\attachments\data\m4_lasersight_co.paa
Materials
dz\weapons\attachments\data\m4_lasersight.rvmat
4.000 24 verts 12 faces 1 tex
Named selections (1)
Textures
dz\weapons\attachments\data\m4_lasersight_co.paa
Materials
dz\weapons\attachments\data\m4_lasersight.rvmat
View-Pilot 1,992 verts 2,042 faces 1 tex
Named selections (1)
Textures
dz\weapons\attachments\data\m4_lasersight_co.paa
Materials
dz\weapons\attachments\data\m4_lasersight.rvmat
Geometry 8 verts 12 faces 0 tex
Named selections (1)
Memory 13 verts 6 faces 0 tex
Other named selections (7)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\armor_1mm_plate.rvmat
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\armor_1mm_plate.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class weaponlight_peq2: Default
{
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · weaponlight_peq2 0
No Sections in model.cfg.
Textures 1
dz\weapons\attachments\data\m4_lasersight_co.paa
Materials 2
dz\data\data\penetration\armor_1mm_plate.rvmatdz\weapons\attachments\data\m4_lasersight.rvmat