Overview
- LODs
- 9
- Vertices
- 6,072
- Faces
- 6,505
- Textures
- 1
- Materials
- 1
CfgModels · magazine_SCARH_20rnd — Sections
Level of Detail 9
0.000 2,536 verts 3,287 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\magazine\data\magazine_scarh_20rnd_co.paa
Materials
dz\weapons\attachments\magazine\data\magazine_scarh_20rnd.rvmat
1.000 1,833 verts 1,734 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\magazine\data\magazine_scarh_20rnd_co.paa
Materials
dz\weapons\attachments\magazine\data\magazine_scarh_20rnd.rvmat
2.000 970 verts 905 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\magazine\data\magazine_scarh_20rnd_co.paa
Materials
dz\weapons\attachments\magazine\data\magazine_scarh_20rnd.rvmat
3.000 584 verts 471 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\magazine\data\magazine_scarh_20rnd_co.paa
Materials
dz\weapons\attachments\magazine\data\magazine_scarh_20rnd.rvmat
4.000 113 verts 60 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\magazine\data\magazine_scarh_20rnd_co.paa
Materials
dz\weapons\attachments\magazine\data\magazine_scarh_20rnd.rvmat
Geometry 8 verts 12 faces 0 tex
Named selections (1)
Memory 12 verts 12 faces 0 tex
Other named selections (6)
View Geometry 8 verts 12 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 12 faces 0 tex
Named selections (1)
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class magazine_SCARH_20rnd: Default
{
Sections[] =
{
"camo",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · magazine_SCARH_20rnd 2
Textures 1
dz\weapons\attachments\magazine\data\magazine_scarh_20rnd_co.paa
Materials 1
dz\weapons\attachments\magazine\data\magazine_scarh_20rnd.rvmat