Overview
- LODs
- 8
- Vertices
- 2,462
- Faces
- 1,715
- Textures
- 1
- Materials
- 2
CfgModels · magazine_val — Sections
Level of Detail 8
1.000 1,559 verts 1,185 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\magazine\data\val_mag_co.paa
Materials
dz\weapons\attachments\magazine\data\val_mag.rvmat
2.000 616 verts 354 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\magazine\data\val_mag_co.paa
Materials
dz\weapons\attachments\magazine\data\val_mag.rvmat
3.000 204 verts 122 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\magazine\data\val_mag_co.paa
Materials
dz\weapons\attachments\magazine\data\val_mag.rvmat
4.000 47 verts 24 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\magazine\data\val_mag_co.paa
Materials
dz\weapons\attachments\magazine\data\val_mag.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 12 verts 12 faces 0 tex
Other named selections (6)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\armor_1mm_plate.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class magazine_val: Default
{
Sections[] =
{
"camo",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · magazine_val 2
Textures 1
dz\weapons\attachments\magazine\data\val_mag_co.paa
Materials 2
dz\data\data\penetration\armor_1mm_plate.rvmatdz\weapons\attachments\magazine\data\val_mag.rvmat