Overview
- LODs
- 1
- Vertices
- 18
- Faces
- 8
- Textures
- 4
- Materials
- 3
Level of Detail 1
0.000 18 verts 8 faces 4 tex
Named selections (2)
Textures
#(argb,8,8,3)color(0,0,0,1.0,co)dz\weapons\attachments\optics\data\1pn51_reticle_ca.paadz\weapons\attachments\optics\data\1pn51_vignette_cover_ca.paadz\weapons\attachments\optics\data\lensglass_ca.paa
Materials
dz\data\data\default.rvmatdz\weapons\attachments\optics\data\opticview_default.rvmatdz\weapons\attachments\optics\data\tritium.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class 1PN51_cover_opticview: Default
{
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · 1PN51_cover_opticview 0
No Sections in model.cfg.
Textures 4
#(argb,8,8,3)color(0,0,0,1.0,co)dz\weapons\attachments\optics\data\1pn51_reticle_ca.paadz\weapons\attachments\optics\data\1pn51_vignette_cover_ca.paadz\weapons\attachments\optics\data\lensglass_ca.paa
Materials 3
dz\data\data\default.rvmatdz\weapons\attachments\optics\data\opticview_default.rvmatdz\weapons\attachments\optics\data\tritium.rvmat