Overview
LODs
1
Vertices
18
Faces
8
Textures
4
Materials
3

ODOL v54 · 4,977 bytes · Skeleton bones: 0 · Sections: 0

Level of Detail 1
0.000 18 verts 8 faces 4 tex
Resolution
0
Vertices
18
Faces
8
Height
4.6068

Named selections (2)

  • reddot
  • zbytek

Textures

  • #(argb,8,8,3)color(0,0,0,1.0,co)
  • dz\weapons\attachments\optics\data\1pn51_reticle_ca.paa
  • dz\weapons\attachments\optics\data\1pn51_vignette_cover_ca.paa
  • dz\weapons\attachments\optics\data\lensglass_ca.paa

Materials

  • dz\data\data\default.rvmat
  • dz\weapons\attachments\optics\data\opticview_default.rvmat
  • dz\weapons\attachments\optics\data\tritium.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class 1PN51_cover_opticview: Default
	{
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · 1PN51_cover_opticview 0

No Sections in model.cfg.

Textures 4
  • #(argb,8,8,3)color(0,0,0,1.0,co)
  • dz\weapons\attachments\optics\data\1pn51_reticle_ca.paa
  • dz\weapons\attachments\optics\data\1pn51_vignette_cover_ca.paa
  • dz\weapons\attachments\optics\data\lensglass_ca.paa
Materials 3
  • dz\data\data\default.rvmat
  • dz\weapons\attachments\optics\data\opticview_default.rvmat
  • dz\weapons\attachments\optics\data\tritium.rvmat