Overview
- LODs
- 10
- Vertices
- 9,151
- Faces
- 5,794
- Textures
- 4
- Materials
- 7
CfgModels · optic_m68_cco — Sections
Level of Detail 10
0.000 2,511 verts 1,778 faces 3 tex
Named selections (2)
Textures
dz\weapons\attachments\data\cm2_co.paadz\weapons\attachments\optics\data\collimdot_red_ca.paadz\weapons\attachments\optics\data\lensglass_ca.paa
Materials
dz\weapons\attachments\data\cm2.rvmatdz\weapons\attachments\optics\data\lensglass_noreflect.rvmatdz\weapons\attachments\optics\data\lensglass_standard.rvmat
1.000 1,180 verts 689 faces 3 tex
Named selections (2)
Textures
dz\weapons\attachments\data\cm2_co.paadz\weapons\attachments\optics\data\collimdot_red_ca.paadz\weapons\attachments\optics\data\lensglass_ca.paa
Materials
dz\weapons\attachments\data\cm2.rvmatdz\weapons\attachments\optics\data\lensglass_noreflect.rvmat
2.000 649 verts 355 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\data\cm2_co.paa
Materials
dz\weapons\attachments\data\cm2.rvmat
3.000 281 verts 124 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\data\cm2_co.paa
Materials
dz\weapons\attachments\data\cm2.rvmat
4.000 78 verts 28 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\data\cm2_co.paa
Materials
dz\weapons\attachments\data\cm2.rvmat
View-Pilot 4,414 verts 2,790 faces 4 tex
Named selections (4)
Textures
#(argb,8,8,3)color(0,0.141176,0.141176,0.30,ca)dz\weapons\attachments\data\cm2_co.paadz\weapons\attachments\optics\data\collimdot_red_ca.paadz\weapons\attachments\optics\data\lensglass_ca.paa
Materials
dz\data\data\default.rvmatdz\weapons\attachments\data\cm2.rvmatdz\weapons\attachments\optics\data\collimdot.rvmatdz\weapons\attachments\optics\data\lensglass_clearer.rvmatdz\weapons\attachments\optics\data\lensglass_noreflect.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 14 verts 12 faces 0 tex
Other named selections (8)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgSkeletons
{
class optics_base
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"hide", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class optic_m68_cco: Default
{
SkeletonName = "optics_base";
Sections[] =
{
"zbytek",
"camo",
"hide",
"reddot"
};
class Animations
{
class hide
{
type = "Hide";
source = "user";
selection = "hide";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
};
};
};
CfgSkeletons · optics_base 1
| Bone | Parent |
|---|---|
| hide | — |
CfgModels · optic_m68_cco 4
Textures 4
#(argb,8,8,3)color(0,0.141176,0.141176,0.30,ca)dz\weapons\attachments\data\cm2_co.paadz\weapons\attachments\optics\data\collimdot_red_ca.paadz\weapons\attachments\optics\data\lensglass_ca.paa
Materials 7
dz\data\data\default.rvmatdz\data\data\penetration\metalplate.rvmatdz\weapons\attachments\data\cm2.rvmatdz\weapons\attachments\optics\data\collimdot.rvmatdz\weapons\attachments\optics\data\lensglass_clearer.rvmatdz\weapons\attachments\optics\data\lensglass_noreflect.rvmatdz\weapons\attachments\optics\data\lensglass_standard.rvmat