Overview
LODs
10
Vertices
9,731
Faces
6,236
Textures
4
Materials
5

CfgModels · optic_pistol — Sections

  • zbytek
  • camo
  • hide

ODOL v54 · 310,026 bytes · Skeleton bones: 1 · Sections: 3

Level of Detail 10
1.000 2,435 verts 1,610 faces 1 tex
Resolution
1
Vertices
2,435
Faces
1,610
Height
0.2234

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\attachments\optics\data\pistol_scope_co.paa

Materials

  • dz\weapons\attachments\data\pistol_scope.rvmat
2.000 1,263 verts 825 faces 1 tex
Resolution
2
Vertices
1,263
Faces
825
Height
0.2234

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\attachments\optics\data\pistol_scope_co.paa

Materials

  • dz\weapons\attachments\data\pistol_scope.rvmat
3.000 448 verts 262 faces 1 tex
Resolution
3
Vertices
448
Faces
262
Height
0.2234

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\attachments\optics\data\pistol_scope_co.paa

Materials

  • dz\weapons\attachments\data\pistol_scope.rvmat
4.000 222 verts 110 faces 1 tex
Resolution
4
Vertices
222
Faces
110
Height
0.2234

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\attachments\optics\data\pistol_scope_co.paa

Materials

  • dz\weapons\attachments\data\pistol_scope.rvmat
5.000 84 verts 30 faces 1 tex
Resolution
5
Vertices
84
Faces
30
Height
0.2234

Named selections (2)

  • camo
  • zbytek

Textures

  • dz\weapons\attachments\optics\data\pistol_scope_co.paa

Materials

  • dz\weapons\attachments\data\pistol_scope.rvmat
View-Pilot 5,239 verts 3,369 faces 4 tex
Resolution
1100
Vertices
5,239
Faces
3,369
Height
0.2234

Named selections (3)

  • camo
  • hide
  • zbytek

Textures

  • #(argb,8,8,3)color(0,0,0,1.0,co)
  • dz\weapons\attachments\data\scope_alpha_clear_ca.paa
  • dz\weapons\attachments\optics\data\optic_pistol_scope_reticle_ca.paa
  • dz\weapons\attachments\optics\data\pistol_scope_co.paa

Materials

  • dz\weapons\attachments\data\pistol_scope.rvmat
  • dz\weapons\attachments\optics\data\lensglass_noreflect.rvmat
  • dz\weapons\attachments\optics\data\lensglass_standard.rvmat
  • dz\weapons\attachments\optics\data\nodiffuse.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.2217

Named selections (1)

  • component01
Memory 16 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
16
Faces
12
Height
0.7320
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.2289

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.2218

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\armor_1mm_plate.rvmat
model.cfg
class CfgSkeletons
{
	class optics_base
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"hide", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class optic_pistol: Default
	{
		SkeletonName = "optics_base";
		Sections[] =
		{
			"zbytek",
			"camo",
			"hide"
		};
		class Animations
		{
			class hide
			{
				type = "Hide";
				source = "user";
				selection = "hide";
				minValue = "0";
				maxValue = "1";
				hideValue = "0.01";
			};
		};
	};
};
CfgSkeletons · optics_base 1
BoneParent
hide
CfgModels · optic_pistol 3
  • zbytek
  • camo
  • hide
Textures 4
  • #(argb,8,8,3)color(0,0,0,1.0,co)
  • dz\weapons\attachments\data\scope_alpha_clear_ca.paa
  • dz\weapons\attachments\optics\data\optic_pistol_scope_reticle_ca.paa
  • dz\weapons\attachments\optics\data\pistol_scope_co.paa
Materials 5
  • dz\data\data\penetration\armor_1mm_plate.rvmat
  • dz\weapons\attachments\data\pistol_scope.rvmat
  • dz\weapons\attachments\optics\data\lensglass_noreflect.rvmat
  • dz\weapons\attachments\optics\data\lensglass_standard.rvmat
  • dz\weapons\attachments\optics\data\nodiffuse.rvmat