Overview
- LODs
- 9
- Vertices
- 4,025
- Faces
- 2,764
- Textures
- 6
- Materials
- 6
CfgModels · optic_puscope — Sections
Level of Detail 9
1.000 796 verts 683 faces 3 tex
Named selections (2)
Textures
#(argb,8,8,3)color(0,0,0,1.0,co)dz\weapons\attachments\data\puscope_co.paadz\weapons\attachments\optics\data\reticle_pu_ca.paa
Materials
dz\weapons\attachments\data\puscope.rvmatdz\weapons\attachments\optics\data\lensglass_noreflect.rvmatdz\weapons\attachments\optics\data\lensglass_standard3pp.rvmat
2.000 487 verts 398 faces 3 tex
Named selections (2)
Textures
#(argb,8,8,3)color(0,0,0,1.0,co)dz\weapons\attachments\data\puscope_co.paadz\weapons\attachments\data\scope_alpha_ca.paa
Materials
dz\weapons\attachments\data\puscope.rvmatdz\weapons\attachments\optics\data\lensglass_standard.rvmatdz\weapons\attachments\optics\data\lensglass_standard3pp.rvmat
3.000 257 verts 194 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\data\puscope_co.paa
Materials
dz\weapons\attachments\data\puscope.rvmat
4.000 86 verts 52 faces 1 tex
Named selections (2)
Textures
dz\weapons\attachments\data\puscope_co.paa
Materials
dz\weapons\attachments\data\puscope.rvmat
View-Pilot 2,361 verts 1,407 faces 4 tex
Named selections (3)
Textures
#(argb,8,8,3)color(0,0,0,1,co)dz\weapons\attachments\data\puscope_co.paadz\weapons\attachments\data\scope_alpha_clear_ca.paadz\weapons\attachments\optics\data\reticle_pu_ca.paa
Materials
dz\weapons\attachments\data\puscope.rvmatdz\weapons\attachments\optics\data\forceddiffuse.rvmatdz\weapons\attachments\optics\data\lensglass_standard.rvmat
Geometry 8 verts 6 faces 0 tex
Named selections (1)
Memory 14 verts 12 faces 0 tex
Other named selections (8)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 8 verts 6 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\fabric_thin.rvmat
model.cfg
class CfgSkeletons
{
class optics_base
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"hide", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class optic_puscope: Default
{
SkeletonName = "optics_base";
Sections[] =
{
"zbytek",
"camo",
"hide"
};
class Animations
{
class hide
{
type = "Hide";
source = "user";
selection = "hide";
minValue = "0";
maxValue = "1";
hideValue = "0.01";
};
};
};
};
CfgSkeletons · optics_base 1
| Bone | Parent |
|---|---|
| hide | — |
CfgModels · optic_puscope 3
Textures 6
#(argb,8,8,3)color(0,0,0,1,co)#(argb,8,8,3)color(0,0,0,1.0,co)dz\weapons\attachments\data\puscope_co.paadz\weapons\attachments\data\scope_alpha_ca.paadz\weapons\attachments\data\scope_alpha_clear_ca.paadz\weapons\attachments\optics\data\reticle_pu_ca.paa
Materials 6
dz\data\data\penetration\fabric_thin.rvmatdz\weapons\attachments\data\puscope.rvmatdz\weapons\attachments\optics\data\forceddiffuse.rvmatdz\weapons\attachments\optics\data\lensglass_noreflect.rvmatdz\weapons\attachments\optics\data\lensglass_standard.rvmatdz\weapons\attachments\optics\data\lensglass_standard3pp.rvmat