Overview
LODs
8
Vertices
1,262
Faces
1,231
Textures
1
Materials
1
Proxies
1

CfgModels · ots14_barrel_grip — Sections

  • zbytek
  • zasleh
  • camo

ODOL v54 · 50,423 bytes · Skeleton bones: 6 · Sections: 3

Level of Detail 8
0.000 607 verts 680 faces 1 tex
Resolution
0
Vertices
607
Faces
680
Height
0.1423
Proxies
1

Proxies (1)

  • dz\weapons\proxies\muzzle_flash_rifle_m4

Named selections (3)

  • camo
  • zasleh
  • zbytek

Textures

  • dz\weapons\firearms\ots14\data\ots14_barrel_grip_co.paa

Materials

  • dz\weapons\firearms\ots14\data\ots14_barrel_grip.rvmat
1.000 331 verts 317 faces 1 tex
Resolution
1
Vertices
331
Faces
317
Height
0.1423
Proxies
1

Proxies (1)

  • dz\weapons\proxies\muzzle_flash_rifle_m4

Named selections (3)

  • camo
  • zasleh
  • zbytek

Textures

  • dz\weapons\firearms\ots14\data\ots14_barrel_grip_co.paa

Materials

  • dz\weapons\firearms\ots14\data\ots14_barrel_grip.rvmat
2.000 186 verts 152 faces 1 tex
Resolution
2
Vertices
186
Faces
152
Height
0.1423
Proxies
1

Proxies (1)

  • dz\weapons\proxies\muzzle_flash_rifle_m4

Named selections (3)

  • camo
  • zasleh
  • zbytek

Textures

  • dz\weapons\firearms\ots14\data\ots14_barrel_grip_co.paa

Materials

  • dz\weapons\firearms\ots14\data\ots14_barrel_grip.rvmat
3.000 102 verts 58 faces 1 tex
Resolution
3
Vertices
102
Faces
58
Height
0.1423
Proxies
1

Proxies (1)

  • dz\weapons\proxies\muzzle_flash_rifle_m4

Named selections (3)

  • camo
  • zasleh
  • zbytek

Textures

  • dz\weapons\firearms\ots14\data\ots14_barrel_grip_co.paa

Materials

  • dz\weapons\firearms\ots14\data\ots14_barrel_grip.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.5303
Memory 12 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
6
Height
0.3435
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.5303
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.5303
model.cfg
class CfgSkeletons
{
	class ots14
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"magazine", "",
			"trigger", "",
			"bolt", "",
			"bolthandle", "",
			"sight", "",
			"firemode", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class ots14_barrel_grip: Default
	{
		SkeletonName = "ots14";
		Sections[] =
		{
			"zbytek",
			"zasleh",
			"camo"
		};
		class Animations
		{
			class magazine_hide
			{
				type = "Hide";
				source = "reloadmagazine";
				selection = "magazine";
				sourceAddress = "AnimMirror";
				minPhase = "-0.68700004";
				maxPhase = "0.313";
				minValue = "-0.68700004";
				maxValue = "0.313";
				hideValue = "0.87";
			};
		};
	};
};
CfgSkeletons · ots14 6
BoneParent
magazine
trigger
bolt
bolthandle
sight
firemode
CfgModels · ots14_barrel_grip 3
  • zbytek
  • zasleh
  • camo
Proxies 1
  • dz\weapons\proxies\muzzle_flash_rifle_m4
Textures 1
  • dz\weapons\firearms\ots14\data\ots14_barrel_grip_co.paa
Materials 1
  • dz\weapons\firearms\ots14\data\ots14_barrel_grip.rvmat