Overview
- LODs
- 8
- Vertices
- 2,611
- Faces
- 2,349
- Textures
- 1
- Materials
- 1
CfgModels · ots14_grip — Sections
Level of Detail 8
0.000 1,150 verts 1,211 faces 1 tex
Named selections (3)
Textures
dz\weapons\firearms\ots14\data\ots14_grip_co.paa
Materials
dz\weapons\firearms\ots14\data\ots14_grip.rvmat
1.000 912 verts 832 faces 1 tex
Named selections (3)
Textures
dz\weapons\firearms\ots14\data\ots14_grip_co.paa
Materials
dz\weapons\firearms\ots14\data\ots14_grip.rvmat
2.000 394 verts 234 faces 1 tex
Named selections (3)
Textures
dz\weapons\firearms\ots14\data\ots14_grip_co.paa
Materials
dz\weapons\firearms\ots14\data\ots14_grip.rvmat
3.000 118 verts 48 faces 1 tex
Named selections (3)
Textures
dz\weapons\firearms\ots14\data\ots14_grip_co.paa
Materials
dz\weapons\firearms\ots14\data\ots14_grip.rvmat
Geometry 8 verts 6 faces 0 tex
Memory 13 verts 6 faces 0 tex
Other named selections (6)
View Geometry 8 verts 6 faces 0 tex
Fire Geometry 8 verts 6 faces 0 tex
model.cfg
class CfgSkeletons
{
class ots14_grip
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"magazine", "",
"trigger", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class ots14_grip: Default
{
SkeletonName = "ots14_grip";
Sections[] =
{
"zbytek",
"camo"
};
class Animations
{
class magazine_hide
{
type = "Hide";
source = "reloadmagazine";
selection = "magazine";
sourceAddress = "AnimMirror";
minPhase = "-0.68700004";
maxPhase = "0.313";
minValue = "-0.68700004";
maxValue = "0.313";
hideValue = "0.87";
};
};
};
};
CfgSkeletons · ots14_grip 2
| Bone | Parent |
|---|---|
| magazine | — |
| trigger | — |
CfgModels · ots14_grip 2
Textures 1
dz\weapons\firearms\ots14\data\ots14_grip_co.paa
Materials 1
dz\weapons\firearms\ots14\data\ots14_grip.rvmat