Overview
LODs
8
Vertices
1,890
Faces
1,395
Textures
1
Materials
1
Proxies
1

CfgModels · ots14_silencer — Sections

  • zbytek
  • zasleh
  • camo

ODOL v54 · 62,647 bytes · Skeleton bones: 6 · Sections: 3

Level of Detail 8
0.000 956 verts 931 faces 1 tex
Resolution
0
Vertices
956
Faces
931
Height
0.2897
Proxies
1

Proxies (1)

  • dz\weapons\proxies\muzzle_flash_rifle_silencer

Named selections (3)

  • camo
  • zasleh
  • zbytek

Textures

  • dz\weapons\firearms\ots14\data\ots14_silencer_co.paa

Materials

  • dz\weapons\firearms\ots14\data\ots14_silencer.rvmat
1.000 539 verts 265 faces 1 tex
Resolution
1
Vertices
539
Faces
265
Height
0.2897
Proxies
1

Proxies (1)

  • dz\weapons\proxies\muzzle_flash_rifle_silencer

Named selections (3)

  • camo
  • zasleh
  • zbytek

Textures

  • dz\weapons\firearms\ots14\data\ots14_silencer_co.paa

Materials

  • dz\weapons\firearms\ots14\data\ots14_silencer.rvmat
2.000 264 verts 130 faces 1 tex
Resolution
2
Vertices
264
Faces
130
Height
0.2897
Proxies
1

Proxies (1)

  • dz\weapons\proxies\muzzle_flash_rifle_silencer

Named selections (3)

  • camo
  • zasleh
  • zbytek

Textures

  • dz\weapons\firearms\ots14\data\ots14_silencer_co.paa

Materials

  • dz\weapons\firearms\ots14\data\ots14_silencer.rvmat
3.000 95 verts 45 faces 1 tex
Resolution
3
Vertices
95
Faces
45
Height
0.2883
Proxies
1

Proxies (1)

  • dz\weapons\proxies\muzzle_flash_rifle_silencer

Named selections (3)

  • camo
  • zasleh
  • zbytek

Textures

  • dz\weapons\firearms\ots14\data\ots14_silencer_co.paa

Materials

  • dz\weapons\firearms\ots14\data\ots14_silencer.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.2895
Memory 12 verts 6 faces 0 tex
Resolution
9.999999869911E+14
Vertices
12
Faces
6
Height
0.4921
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.2895
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.2895
model.cfg
class CfgSkeletons
{
	class ots14
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"magazine", "",
			"trigger", "",
			"bolt", "",
			"bolthandle", "",
			"sight", "",
			"firemode", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class ots14_silencer: Default
	{
		SkeletonName = "ots14";
		Sections[] =
		{
			"zbytek",
			"zasleh",
			"camo"
		};
		class Animations
		{
			class magazine_hide
			{
				type = "Hide";
				source = "reloadmagazine";
				selection = "magazine";
				sourceAddress = "AnimMirror";
				minPhase = "-0.68700004";
				maxPhase = "0.313";
				minValue = "-0.68700004";
				maxValue = "0.313";
				hideValue = "0.87";
			};
		};
	};
};
CfgSkeletons · ots14 6
BoneParent
magazine
trigger
bolt
bolthandle
sight
firemode
CfgModels · ots14_silencer 3
  • zbytek
  • zasleh
  • camo
Proxies 1
  • dz\weapons\proxies\muzzle_flash_rifle_silencer
Textures 1
  • dz\weapons\firearms\ots14\data\ots14_silencer_co.paa
Materials 1
  • dz\weapons\firearms\ots14\data\ots14_silencer.rvmat