Overview
- LODs
- 10
- Vertices
- 26,418
- Faces
- 26,524
- Textures
- 1
- Materials
- 2
- Proxies
- 1
CfgModels · rpg7 — Sections
Level of Detail 10
1.000 8,021 verts 8,421 faces 1 tex
Proxies (1)
dz\weapons\ammunition\rocket_rpg7
Named selections (6)
Textures
dz\weapons\launchers\rpg7\data\rpg7_co.paa
Materials
dz\weapons\launchers\rpg7\data\rpg7.rvmat
2.000 4,421 verts 4,193 faces 1 tex
Proxies (1)
dz\weapons\ammunition\rocket_rpg7
Named selections (5)
Textures
dz\weapons\launchers\rpg7\data\rpg7_co.paa
Materials
dz\weapons\launchers\rpg7\data\rpg7.rvmat
3.000 4,421 verts 4,193 faces 1 tex
Proxies (1)
dz\weapons\ammunition\rocket_rpg7
Named selections (5)
Textures
dz\weapons\launchers\rpg7\data\rpg7_co.paa
Materials
dz\weapons\launchers\rpg7\data\rpg7.rvmat
4.000 1,163 verts 968 faces 1 tex
Proxies (1)
dz\weapons\ammunition\rocket_rpg7
Named selections (3)
Textures
dz\weapons\launchers\rpg7\data\rpg7_co.paa
Materials
dz\weapons\launchers\rpg7\data\rpg7.rvmat
5.000 252 verts 162 faces 1 tex
Proxies (1)
dz\weapons\ammunition\rocket_rpg7
Named selections (3)
Textures
dz\weapons\launchers\rpg7\data\rpg7_co.paa
Materials
dz\weapons\launchers\rpg7\data\rpg7.rvmat
View-Pilot 8,021 verts 8,421 faces 1 tex
Proxies (1)
dz\weapons\ammunition\rocket_rpg7
Named selections (6)
Textures
dz\weapons\launchers\rpg7\data\rpg7_co.paa
Materials
dz\weapons\launchers\rpg7\data\rpg7.rvmat
Geometry 0 verts 0 faces 0 tex
Memory 23 verts 6 faces 0 tex
Other named selections (14)
View Geometry 48 verts 80 faces 0 tex
Named selections (4)
Fire Geometry 48 verts 80 faces 0 tex
Named selections (4)
Materials
dz\data\data\penetration\iron.rvmat
model.cfg
class CfgSkeletons
{
class rpg7
{
IsDiscrete = 1;
SkeletonInherit = "";
SkeletonBones[] =
{
"magazine", "",
"hammer", "",
"trigger", "",
"rearsight", ""
};
};
};
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class rpg7: Default
{
SkeletonName = "rpg7";
Sections[] =
{
"zbytek",
"camo"
};
class Animations
{
class magazine_empty
{
type = "Hide";
source = "isempty";
selection = "magazine";
minValue = "0";
maxValue = "1";
hideValue = "1";
};
class trigger_reload_trans_begin
{
type = "Translation";
source = "reload";
selection = "trigger";
axis = "trigger_axis";
minPhase = "0";
maxPhase = "0.1";
minValue = "0";
maxValue = "0.1";
offset0 = "0";
offset1 = "-0.4";
};
class trigger_reload_trans_end
{
type = "Translation";
source = "reload";
selection = "trigger";
axis = "trigger_axis";
minPhase = "0.89";
minValue = "0.89";
maxValue = "1";
offset0 = "0";
offset1 = "0.4";
};
class hammer_fire_begin
{
type = "Rotation";
source = "reload";
selection = "hammer";
axis = "hammer_axis";
minPhase = "0";
maxPhase = "0.1";
minValue = "0";
maxValue = "0.1";
angle0 = "0";
angle1 = "0.2617994";
};
class rearsight_adjust
{
type = "Translation";
source = "rearsight";
selection = "rearsight";
axis = "rearsight_axis";
minValue = "0";
maxValue = "1";
offset0 = "0";
offset1 = "-1";
};
};
};
};
CfgSkeletons · rpg7 4
| Bone | Parent |
|---|---|
| magazine | — |
| hammer | — |
| trigger | — |
| rearsight | — |
CfgModels · rpg7 2
Proxies 1
dz\weapons\ammunition\rocket_rpg7
Textures 1
dz\weapons\launchers\rpg7\data\rpg7_co.paa
Materials 2
dz\data\data\penetration\iron.rvmatdz\weapons\launchers\rpg7\data\rpg7.rvmat