Overview
combatknife
Preview courtesy of Sam's Object Finder
LODs
9
Vertices
4,178
Faces
2,800
Textures
1
Materials
2

CfgModels · CombatKnife — Sections

  • zbytek

ODOL v54 · 132,358 bytes · Skeleton bones: 0 · Sections: 1

Level of Detail 9
1.000 1,075 verts 719 faces 1 tex
Resolution
1
Vertices
1,075
Faces
719
Height
0.2888

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\blade\data\combat_knife_co.paa

Materials

  • dz\weapons\melee\blade\data\combat_knife.rvmat
2.000 724 verts 415 faces 1 tex
Resolution
2
Vertices
724
Faces
415
Height
0.2888

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\blade\data\combat_knife_co.paa

Materials

  • dz\weapons\melee\blade\data\combat_knife.rvmat
3.000 511 verts 243 faces 1 tex
Resolution
3
Vertices
511
Faces
243
Height
0.2843

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\blade\data\combat_knife_co.paa

Materials

  • dz\weapons\melee\blade\data\combat_knife.rvmat
4.000 66 verts 36 faces 1 tex
Resolution
4
Vertices
66
Faces
36
Height
0.2836

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\blade\data\combat_knife_co.paa

Materials

  • dz\weapons\melee\blade\data\combat_knife.rvmat
View-Pilot 1,764 verts 1,357 faces 1 tex
Resolution
1100
Vertices
1,764
Faces
1,357
Height
0.2888

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\blade\data\combat_knife_co.paa

Materials

  • dz\weapons\melee\blade\data\combat_knife.rvmat
Geometry 8 verts 6 faces 0 tex
Resolution
9999999827968
Vertices
8
Faces
6
Height
0.2906

Named selections (1)

  • component01
Memory 14 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
14
Faces
12
Height
0.4667
View Geometry 8 verts 6 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
6
Height
0.2906

Named selections (1)

  • component01
Fire Geometry 8 verts 6 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
6
Height
0.2800

Named selections (1)

  • component01

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class CombatKnife: Default
	{
		Sections[] =
		{
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · CombatKnife 1
  • zbytek
Textures 1
  • dz\weapons\melee\blade\data\combat_knife_co.paa
Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\weapons\melee\blade\data\combat_knife.rvmat