Overview
LODs
9
Vertices
2,058
Faces
1,328
Textures
1
Materials
2

CfgModels · medieval_sword — Sections

  • zbytek

ODOL v54 · 68,905 bytes · Skeleton bones: 0 · Sections: 1

Level of Detail 9
0.000 651 verts 446 faces 1 tex
Resolution
0
Vertices
651
Faces
446
Height
1.0382

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\blade\data\sword_co.paa

Materials

  • dz\weapons\melee\blade\data\medieval_sword.rvmat
1.000 406 verts 241 faces 1 tex
Resolution
1
Vertices
406
Faces
241
Height
1.0382

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\blade\data\sword_co.paa

Materials

  • dz\weapons\melee\blade\data\medieval_sword.rvmat
2.000 216 verts 116 faces 1 tex
Resolution
2
Vertices
216
Faces
116
Height
1.0382

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\blade\data\sword_co.paa

Materials

  • dz\weapons\melee\blade\data\medieval_sword.rvmat
3.000 70 verts 29 faces 1 tex
Resolution
3
Vertices
70
Faces
29
Height
1.0382

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\blade\data\sword_co.paa

Materials

  • dz\weapons\melee\blade\data\medieval_sword.rvmat
View-Pilot 651 verts 446 faces 1 tex
Resolution
1100
Vertices
651
Faces
446
Height
1.0382

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\blade\data\sword_co.paa

Materials

  • dz\weapons\melee\blade\data\medieval_sword.rvmat
Geometry 12 verts 10 faces 0 tex
Resolution
9999999827968
Vertices
12
Faces
10
Height
1.0406

Named selections (1)

  • component01
Memory 16 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
16
Faces
12
Height
1.0481
View Geometry 12 verts 10 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
12
Faces
10
Height
1.0406

Named selections (1)

  • component01
Fire Geometry 24 verts 18 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
24
Faces
18
Height
1.0417

Named selections (3)

  • component01
  • component02
  • component03

Materials

  • dz\data\data\penetration\metalplate.rvmat
model.cfg
class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class medieval_sword: Default
	{
		Sections[] =
		{
			"zbytek"
		};
	};
};
CfgSkeletons 0

No SkeletonBones in model.cfg.

CfgModels · medieval_sword 1
  • zbytek
Textures 1
  • dz\weapons\melee\blade\data\sword_co.paa
Materials 2
  • dz\data\data\penetration\metalplate.rvmat
  • dz\weapons\melee\blade\data\medieval_sword.rvmat