Overview
LODs
9
Vertices
1,748
Faces
1,370
Textures
2
Materials
2

CfgModels · Stun_Baton — Sections

  • zbytek

ODOL v54 · 56,679 bytes · Skeleton bones: 1 · Sections: 1

Level of Detail 9
1.000 513 verts 444 faces 1 tex
Resolution
1
Vertices
513
Faces
444
Height
0.3519

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\powered\data\stun_baton_co.paa

Materials

  • dz\weapons\melee\powered\data\stun_baton.rvmat
2.000 311 verts 148 faces 1 tex
Resolution
2
Vertices
311
Faces
148
Height
0.3519

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\powered\data\stun_baton_co.paa

Materials

  • dz\weapons\melee\powered\data\stun_baton.rvmat
3.000 106 verts 48 faces 1 tex
Resolution
3
Vertices
106
Faces
48
Height
0.3481

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\powered\data\stun_baton_co.paa

Materials

  • dz\weapons\melee\powered\data\stun_baton.rvmat
4.000 58 verts 28 faces 1 tex
Resolution
4
Vertices
58
Faces
28
Height
0.3481

Named selections (1)

  • zbytek

Textures

  • dz\weapons\melee\powered\data\stun_baton_co.paa

Materials

  • dz\weapons\melee\powered\data\stun_baton.rvmat
View-Pilot 728 verts 666 faces 2 tex
Resolution
1100
Vertices
728
Faces
666
Height
0.5482

Named selections (2)

  • sparks1
  • zbytek

Textures

  • dz\weapons\melee\powered\data\arc_ca.paa
  • dz\weapons\melee\powered\data\stun_baton_co.paa

Materials

  • dz\weapons\melee\powered\data\arc.rvmat
  • dz\weapons\melee\powered\data\stun_baton.rvmat
Geometry 0 verts 0 faces 0 tex
Resolution
9999999827968
Vertices
0
Faces
0
Memory 16 verts 12 faces 0 tex
Resolution
9.999999869911E+14
Vertices
16
Faces
12
Height
0.5200
View Geometry 8 verts 12 faces 0 tex
Resolution
6.0000000561644E+15
Vertices
8
Faces
12
Height
0.3535

Named selections (1)

  • component01
Fire Geometry 8 verts 12 faces 0 tex
Resolution
6.9999999760466E+15
Vertices
8
Faces
12
Height
0.3535

Named selections (1)

  • component01
model.cfg
class CfgSkeletons
{
	class Stun_Baton
	{
		IsDiscrete = 1;
		SkeletonInherit = "";
		SkeletonBones[] =
		{
			"sparks1", ""
		};
	};
};

class CfgModels
{
	class Default
	{
		Sections[] = {};
		SectionsInherit = "";
		SkeletonName = "";
	};
	class Stun_Baton: Default
	{
		SkeletonName = "Stun_Baton";
		Sections[] =
		{
			"zbytek"
		};
		class Animations
		{
			class sparks1
			{
				type = "Hide";
				source = "time";
				selection = "sparks1";
				sourceAddress = "AnimLoop";
				minPhase = "0";
				maxPhase = "0.1";
				minValue = "0";
				maxValue = "0.1";
				hideValue = "0.1";
			};
		};
	};
};
CfgSkeletons · Stun_Baton 1
BoneParent
sparks1
CfgModels · Stun_Baton 1
  • zbytek
Textures 2
  • dz\weapons\melee\powered\data\arc_ca.paa
  • dz\weapons\melee\powered\data\stun_baton_co.paa
Materials 2
  • dz\weapons\melee\powered\data\arc.rvmat
  • dz\weapons\melee\powered\data\stun_baton.rvmat