Overview
- LODs
- 9
- Vertices
- 2,075
- Faces
- 2,414
- Textures
- 1
- Materials
- 2
CfgModels · smersh_animated_g — Sections
Level of Detail 9
1.000 914 verts 1,132 faces 1 tex
Named selections (2)
Textures
dz\characters\vests\data\smersh_g_co.paa
Materials
dz\characters\vests\data\smersh_g.rvmat
2.000 570 verts 660 faces 1 tex
Named selections (2)
Textures
dz\characters\vests\data\smersh_g_co.paa
Materials
dz\characters\vests\data\smersh_g.rvmat
3.000 296 verts 334 faces 1 tex
Named selections (2)
Textures
dz\characters\vests\data\smersh_g_co.paa
Materials
dz\characters\vests\data\smersh_g.rvmat
4.000 158 verts 160 faces 1 tex
Named selections (2)
Textures
dz\characters\vests\data\smersh_g_co.paa
Materials
dz\characters\vests\data\smersh_g.rvmat
5.000 93 verts 75 faces 1 tex
Named selections (2)
Textures
dz\characters\vests\data\smersh_g_co.paa
Materials
dz\characters\vests\data\smersh_g.rvmat
Geometry 8 verts 12 faces 0 tex
Named selections (1)
Memory 11 verts 6 faces 0 tex
Other named selections (5)
View Geometry 8 verts 6 faces 0 tex
Named selections (1)
Fire Geometry 17 verts 29 faces 0 tex
Named selections (1)
Materials
dz\data\data\penetration\fabric_thin.rvmat
model.cfg
class CfgModels
{
class Default
{
Sections[] = {};
SectionsInherit = "";
SkeletonName = "";
};
class smersh_animated_g: Default
{
Sections[] =
{
"camoground",
"zbytek"
};
};
};
CfgSkeletons 0
No SkeletonBones in model.cfg.
CfgModels · smersh_animated_g 2
Textures 1
dz\characters\vests\data\smersh_g_co.paa
Materials 2
dz\characters\vests\data\smersh_g.rvmatdz\data\data\penetration\fabric_thin.rvmat