Field syntax: selections:fireplace_action1, texture:moss, material:stone, proxy:house — combine with spaces to narrow further.

↑ Up to DZ\characters

16 models with Selection “ce_center” in DZ\characters\vests

Name Skeleton LODs Selections Proxies
VestHolster_g.p3d
DZ\characters\vests\VestHolster_g.p3d · ODOL v54 · 15,294 B
7 8 0
orange_vest_g.p3d
DZ\characters\vests\orange_vest_g.p3d · ODOL v54 · 53,417 B
7 8 0
plate_carrier_pouches_g.p3d
DZ\characters\vests\plate_carrier_pouches_g.p3d · ODOL v54 · 58,448 B
9 8 0
chestplate_g.p3d
DZ\characters\vests\chestplate_g.p3d · ODOL v54 · 298,338 B
9 18 0
smersh_animated_g.p3d
DZ\characters\vests\smersh_animated_g.p3d · ODOL v54 · 89,027 B
9 10 0
chest_holster_g.p3d
DZ\characters\vests\chest_holster_g.p3d · ODOL v54 · 63,645 B
8 9 1
hunter_vest_g.p3d
DZ\characters\vests\hunter_vest_g.p3d · ODOL v54 · 112,543 B
8 10 1
smersh_light_g.p3d
DZ\characters\vests\smersh_light_g.p3d · ODOL v54 · 62,552 B
9 9 1
plate_carrier_holster_g.p3d
DZ\characters\vests\plate_carrier_holster_g.p3d · ODOL v54 · 35,430 B
9 13 1
tacticalvest2_g.p3d
DZ\characters\vests\tacticalvest2_g.p3d · ODOL v54 · 68,235 B
8 17 4
policeVest_g.p3d
DZ\characters\vests\policeVest_g.p3d · ODOL v54 · 29,886 B
7 12 4
UKAssVest_g.p3d
DZ\characters\vests\UKAssVest_g.p3d · ODOL v54 · 28,072 B
7 16 4
pressVest_g.p3d
DZ\characters\vests\pressVest_g.p3d · ODOL v54 · 52,413 B
8 13 4
Vest_LeatherStorage_g.p3d
DZ\characters\vests\Vest_LeatherStorage_g.p3d · ODOL v54 · 280,817 B
10 13 4
smersh_g.p3d
DZ\characters\vests\smersh_g.p3d · ODOL v54 · 72,732 B
9 14 5
plate_carrier_g.p3d
DZ\characters\vests\plate_carrier_g.p3d · ODOL v54 · 70,014 B
8 14 6