Field syntax: selections:fireplace_action1, texture:moss, material:stone, proxy:house — combine with spaces to narrow further.

16 models with Selection “sound_windobjectinner0spotladder_1”

Name Skeleton LODs Selections Proxies
Tower_TC2_Mid.p3d
DZ\structures\specific\towers\Tower_TC2_Mid.p3d · ODOL v54 · 612,766 B
8 23 0
Cableway_Tower.p3d
DZ\structures\specific\cableway\Cableway_Tower.p3d · ODOL v54 · 795,471 B
10 80 0
Cableway_Tower_Slope.p3d
DZ\structures\specific\cableway\Cableway_Tower_Slope.p3d · ODOL v54 · 858,294 B
9 280 0
Tower_TC4_Top.p3d
DZ\structures\specific\towers\Tower_TC4_Top.p3d · ODOL v54 · 547,609 B
9 242 0
Tower_TC4_Mid.p3d
DZ\structures\specific\towers\Tower_TC4_Mid.p3d · ODOL v54 · 682,510 B
9 229 0
Cableway_Base.p3d
DZ\structures\specific\cableway\Cableway_Base.p3d · ODOL v54 · 890,674 B
10 300 0
Tower_TC3_Red.p3d
DZ\structures\specific\towers\Tower_TC3_Red.p3d · ODOL v54 · 1,321,484 B
11 280 0
Tower_TC3_Grey.p3d
DZ\structures\specific\towers\Tower_TC3_Grey.p3d · ODOL v54 · 1,345,729 B
11 280 0
Tower_TC1.p3d
DZ\structures\specific\towers\Tower_TC1.p3d · ODOL v54 · 485,087 B
10 374 0
Tower_TC4_Base.p3d
DZ\structures\specific\towers\Tower_TC4_Base.p3d · ODOL v54 · 1,080,920 B
10 199 0
Ship_Big_FrontA.p3d
DZ\structures\wrecks\Ships\Ship_Big_FrontA.p3d · ODOL v54 · 998,013 B
6 876 11
Ship_Big_BackA.p3d
DZ\structures\wrecks\Ships\Ship_Big_BackA.p3d · ODOL v54 · 868,871 B
6 800 22
Ship_Big_FrontB.p3d
DZ\structures\wrecks\Ships\Ship_Big_FrontB.p3d · ODOL v54 · 909,665 B
6 1213 17
Ship_Big_BackB.p3d
DZ\structures\wrecks\Ships\Ship_Big_BackB.p3d · ODOL v54 · 1,009,749 B
6 1307 182
Radio_building.p3d
DZ\structures\specific\Radio\Radio_building.p3d · ODOL v54 · 908,957 B
Skeleton9Doors 11 538 60
Hotel_Damaged.p3d
DZ\structures\specific\Hotel\Hotel_Damaged.p3d · ODOL v54 · 969,992 B
11 591 63